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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,666 players on 11,743 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

146.158.108.12:28015 checked 7d ago

Release date
Next release
In five minutes (11:10 UTC)
Source
Live server queries
Server address
146.158.108.12:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 15

7% full

7-day average

1

peak 1

Rank

#13,141

top 59%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #13,141 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct21 Oct24 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2.8 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:51 UTC7d ago 1 – running 0
Sun 18 Oct, 13:34 UTC10d ago 0 – 2.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address146.158.108.12:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 09:51 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average330 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average220 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average37 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average55 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average78 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does nameserver wipe, and how often?

With too few wipes of nameserver on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 7 days 13 hours have passed since this world was made.

On nameserver, what happens on wipe day?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 2 hours after it began.

About the server

What does the record show for the uptime and current status of nameserver?

The latest count records nameserver as offline, last seen 7 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 3 of them, or 2%. The first sighting of it by Rust Census was on 29 September 2026.

Which location does nameserver run from?

A region is not published by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. 146.158.108.12:28015 is its address.

What version of Rust has been recorded on nameserver?

The version in use on nameserver is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does nameserver carry?

The last count for nameserver was 7 days 12 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.

What position does nameserver hold in the server rankings?

For seven-day player hours, nameserver is ranked #13,141, placing it in the top 59% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry nameserver?

Included in these Rust Census lists is nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on nameserver?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on nameserver?

nameserver runs a procedural map, which the game generates.

On nameserver, what rules and settings are in force?

No gather rate is given in the name of nameserver. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join nameserver?

Enter client.connect 146.158.108.12:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players The server holds 15 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.