Statistical profileOffline
4Netplayers Rust Ritterhuder-Server
146.0.46.152:28015 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,423 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on 4Netplayers Rust Ritterhuder-Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 4Netplayers Rust Ritterhuder-Server
4000 · seed 1234567890
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1234567890 |
8. Server characteristics
Table 3: Characteristics of 4Netplayers Rust Ritterhuder-Server
What the server publishes and what was recorded
| Address | 146.0.46.152:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 10:37 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 16 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 34 on average | 19 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 16 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 40 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 7 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does 4Netplayers Rust Ritterhuder-Server wipe, and how often?
With too few wipes of 4Netplayers Rust Ritterhuder-Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 21 days 1 hours.
Server details
What does the record show for the uptime and current status of 4Netplayers Rust Ritterhuder-Server?
The latest count records 4Netplayers Rust Ritterhuder-Server as offline, last seen 6 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 17 of them, or 10%. The first sighting of it by Rust Census was on 7 October 2026.
In which location is 4Netplayers Rust Ritterhuder-Server based?
No region is given by 4Netplayers Rust Ritterhuder-Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 146.0.46.152:28015 it is addressed.
On which Rust version does 4Netplayers Rust Ritterhuder-Server operate?
This release lists 4Netplayers Rust Ritterhuder-Server on Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does 4Netplayers Rust Ritterhuder-Server carry?
At this release 4Netplayers Rust Ritterhuder-Server is offline, having last been seen 6 days 19 hours ago. This release gives a seven-day average of 0 players.
What position does 4Netplayers Rust Ritterhuder-Server hold in the server rankings?
For seven-day player hours, 4Netplayers Rust Ritterhuder-Server is ranked #15,423, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry 4Netplayers Rust Ritterhuder-Server?
Included in these Rust Census lists is 4Netplayers Rust Ritterhuder-Server: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on 4Netplayers Rust Ritterhuder-Server carry?
These are the tags 4Netplayers Rust Ritterhuder-Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for 4Netplayers Rust Ritterhuder-Server?
The procedural map on 4Netplayers Rust Ritterhuder-Server is generated by the game, measures 4,000 and carries seed 1234567890. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for 4Netplayers Rust Ritterhuder-Server?
The name of 4Netplayers Rust Ritterhuder-Server carries no gather rate. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to 4Netplayers Rust Ritterhuder-Server?
You can open the console in Rust with F1 and enter client.connect 146.0.46.152:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.