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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,778 players on 11,636 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Fette Insel

146.0.45.96:28015 checked 6m ago

Release date
Next release
In five minutes (02:30 UTC)
Source
Live server queries
Server address
146.0.45.96:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

1

peak 4

Rank

#4,680

top 21%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #4,680 of all ranked servers, the top 21%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Fette Insel

Players now and over time, UTC

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304003:0012:0021:0007:0016:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Fette Insel

6000 · seed 1234567890

Map of Fette Insel

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed1234567890
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Fette Insel

What the server publishes and what was recorded

Address146.0.45.96:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 17:44 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average270 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average16 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average34 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average117 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average50 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Fette Insel: what is it?

Too few wipes of Fette Insel are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 4 days 8 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of Fette Insel?

This release records Fette Insel as online. The uptime it reports puts the last restart at about 20 hours ago. A total of 96 of 96 hours were up over 4 full days, which is 100% of the time. It was first seen by Rust Census on 23 October 2026.

Does Fette Insel hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 29; the lowest reading was 26. Buildings, deployables and everything else in the world took the entity count to 201,783. Up to 4,616 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Fette Insel?

No region is published by Fette Insel. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 146.0.45.96:28015 it is addressed.

Which Rust version is Fette Insel running?

This release lists Fette Insel on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Fette Insel?

At counting time Fette Insel recorded 0 players across 10 slots. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 2 players.

In the rankings of Rust servers, where is Fette Insel placed?

For seven-day player hours, Fette Insel is ranked #4,680, placing it in the top 21% of all ranked servers.

Lists and tags

Where does Fette Insel appear among the Rust Census lists and filters?

The Rust Census lists that Fette Insel fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Fette Insel: what do they indicate?

gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Fette Insel publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Fette Insel?

Fette Insel runs a procedural map of size 6,000 with seed 1234567890, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Fette Insel?

The name of Fette Insel carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Fette Insel?

Enter client.connect 146.0.45.96:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.