Statistical profileOnline
FFA Rust POLAND 4Netplayers
146.0.44.242:28015 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 14
0% full
7-day average
0
peak 2
Rank
#8,728
top 39%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 14 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,728 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on FFA Rust POLAND 4Netplayers
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
6
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:02 UTC26d ago | 6 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FFA Rust POLAND 4Netplayers
2000 · seed 65464563
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 65464563 |
8. Server characteristics
Table 3: Characteristics of FFA Rust POLAND 4Netplayers
What the server publishes and what was recorded
| Address | 146.0.44.242:28015 |
|---|---|
| Region | – |
| Max players | 14 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 19:33 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 36 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 37 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
When does FFA Rust POLAND 4Netplayers wipe, and how often?
With too few wipes of FFA Rust POLAND 4Netplayers on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 7 hours have passed since this world was made.
On FFA Rust POLAND 4Netplayers, what happens on wipe day?
An average of 6 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
How reliable is FFA Rust POLAND 4Netplayers, and is it online now?
FFA Rust POLAND 4Netplayers is online at the time of this release. The uptime it reports puts the last restart at about 21 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 17 September 2026.
How well does FFA Rust POLAND 4Netplayers perform?
Average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 18,086. Up to 1,347 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is FFA Rust POLAND 4Netplayers based?
Pointing to Europe is FFA Rust POLAND 4Netplayers's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 146.0.44.242:28015 it is addressed.
On which Rust version does FFA Rust POLAND 4Netplayers operate?
The version in use on FFA Rust POLAND 4Netplayers is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on FFA Rust POLAND 4Netplayers?
FFA Rust POLAND 4Netplayers stands at 0 players from 14 slots in this release. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 07:00 UTC: 1 players.
In the rankings of Rust servers, where is FFA Rust POLAND 4Netplayers placed?
For seven-day player hours, FFA Rust POLAND 4Netplayers is ranked #8,728, placing it in the top 39% of all ranked servers.
Tags, lists
Where does FFA Rust POLAND 4Netplayers appear among the Rust Census lists and filters?
These Rust Census lists include FFA Rust POLAND 4Netplayers: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on FFA Rust POLAND 4Netplayers carry?
gmvanilla (Game mode): Survival play in the vanilla format; mp14 (Max players): 14 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags FFA Rust POLAND 4Netplayers publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for FFA Rust POLAND 4Netplayers?
FFA Rust POLAND 4Netplayers runs a procedural map of size 2,000 with seed 65464563, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is FFA Rust POLAND 4Netplayers configured, and what rules does it keep?
No gather rate is given in the name of FFA Rust POLAND 4Netplayers. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to FFA Rust POLAND 4Netplayers?
Enter client.connect 146.0.44.242:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp14,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp14 | Max players 14 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.