Statistical profileOffline
TEST SERVER DO NOT JOIN XXXXXX
145.40.128.210:28015 checked 8d ago
Connect to this server
1. Main points
Players now
1/ 3
33% full
7-day average
0
peak –
Rank
#13,080
top 59%
Last wipe
8d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
- It ranks #13,080 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 8d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on TEST SERVER DO NOT JOIN XXXXXX
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Usual gap
4.3 days
between real wipes
On rhythm
40%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 10:26 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:02 UTC13d ago | 0 | – | 4.7 days | 0 |
| Sat 10 Oct, 20:00 UTC18d ago | 0 | – | 4.9 days | 0 |
| Wed 7 Oct, 18:50 UTC21d ago | 1 | – | 3 days | 1 |
| Sun 4 Oct, 20:00 UTC24d ago | 1 | – | 3 days | 1 |
| Wed 30 Sep, 13:35 UTC28d ago | 1 | – | 4.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TEST SERVER DO NOT JOIN XXXXXX
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of TEST SERVER DO NOT JOIN XXXXXX
What the server publishes and what was recorded
| Address | 145.40.128.210:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 20 Oct 2026, 10:26 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 14 on average | 9 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 3 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 0 / 30 |
| BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 0 / 100 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for TEST SERVER DO NOT JOIN XXXXXX: what is it?
The force wipe is the only wipe TEST SERVER DO NOT JOIN XXXXXX takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 8 days 19 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
On TEST SERVER DO NOT JOIN XXXXXX, what happens on wipe day?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
Is TEST SERVER DO NOT JOIN XXXXXX up, and how well has it held up?
Last seen 8 days 13 hours ago, TEST SERVER DO NOT JOIN XXXXXX is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 24 September 2026.
Which location does TEST SERVER DO NOT JOIN XXXXXX run from?
No region is published by TEST SERVER DO NOT JOIN XXXXXX. Rust Census does not look up where the machine stands; it shows where a server says it is. At 145.40.128.210:28015 it is addressed.
On which Rust version does TEST SERVER DO NOT JOIN XXXXXX operate?
This release lists TEST SERVER DO NOT JOIN XXXXXX on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on TEST SERVER DO NOT JOIN XXXXXX?
TEST SERVER DO NOT JOIN XXXXXX is offline at present; its last recording was 8 days 13 hours ago.
What position does TEST SERVER DO NOT JOIN XXXXXX hold in the server rankings?
For seven-day player hours, TEST SERVER DO NOT JOIN XXXXXX is ranked #13,080, placing it in the top 59% of all ranked servers.
Lists and tags
Where does TEST SERVER DO NOT JOIN XXXXXX appear among the Rust Census lists and filters?
Included in these Rust Census lists is TEST SERVER DO NOT JOIN XXXXXX: Modded Rust servers, counted, Rust build servers: listed, Rust PvE servers, listed and Roleplay servers: the listed count. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by each tag shown on TEST SERVER DO NOT JOIN XXXXXX?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): Roleplay is the format here; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server are the tags TEST SERVER DO NOT JOIN XXXXXX publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
How is TEST SERVER DO NOT JOIN XXXXXX configured, and what rules does it keep?
No gather rate is given in the name of TEST SERVER DO NOT JOIN XXXXXX. 8 players is the group limit, the game's default. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join TEST SERVER DO NOT JOIN XXXXXX?
Enter client.connect 145.40.128.210:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2634,^z,^y,^m,^r,^k,^p,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp3 | Max players 3 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^k | Build server Builds: a place to practise and design bases. |
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.