Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,630 players on 11,623 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Procedural Map

145.255.159.64:28015 checked 35d ago

Release date
Next release
In five minutes (19:38 UTC)
Source
Live server queries
Server address
145.255.159.64:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,183

top 57%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,183 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on Procedural Map

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Procedural Map

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Procedural Map

What the server publishes and what was recorded

Address145.255.159.64:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 19:54 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average441 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average210 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average25 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average29 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average143 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average45 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Procedural Map: what is it?

Too few wipes of Procedural Map are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 54 days 12 hours.

Server record

How reliable is Procedural Map, and is it online now?

Procedural Map is offline at the time of this release; it was last seen 35 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 17 September 2026.

In which location is Procedural Map based?

No region is given by Procedural Map. Rust Census does not look up where the machine stands; it shows where a server says it is. 145.255.159.64:28015 is its address.

What version of Rust has been recorded on Procedural Map?

The version in use on Procedural Map is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Procedural Map?

The last count for Procedural Map was 35 days 12 hours ago; it is offline at present.

How does Procedural Map compare with other servers in the rankings?

The rank for Procedural Map is #13,183 on seven-day player hours, in the top 57% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Procedural Map?

These Rust Census lists include Procedural Map: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Procedural Map carry?

These are the tags Procedural Map publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Procedural Map?

Procedural Map runs a procedural map, which the game generates.

How is Procedural Map configured, and what rules does it keep?

The name of Procedural Map carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Procedural Map?

Enter client.connect 145.255.159.64:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build The server runs game build 164530.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.