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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,693 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

KZ North Media Classic

EU 145.249.248.7:28015 checked 6m ago

weekly wipes vanillaoxide
Release date
Next release
In five minutes (06:00 UTC)
Source
Live server queries
Server address
145.249.248.7:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

3

peak 11

Rank

#1,892

top 8% · #737 in EU

Last wipe

6d ago

weekly schedule

Next wipe

7h

Thu 29 Oct, 13:44 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 3 players, with a peak of 11.
  • It ranks #1,892 of all ranked servers, the top 8%, and #737 in EU, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 13:44 UTC, every Thursday at 13:44 UTC.

2. Players

Figure 1: Players on KZ North Media Classic

Players now and over time, UTC

AveragePeak
0246807:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608007:0016:0001:0009:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 13:44 UTC, in 7h. Every Thursday at 13:44 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

10

players, last three wipes

Crowd held

40%

else halves by day 4

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7hThu 29 Oct, 13:44 UTCOwn schedule
7d 12hThu 5 Nov, 19:00 UTCForce wipe FW
14d 7hThu 12 Nov, 13:44 UTCOwn schedule
21d 7hThu 19 Nov, 13:44 UTCOwn schedule
28d 7hThu 26 Nov, 13:44 UTCOwn schedule
35d 12hThu 3 Dec, 19:00 UTCForce wipe FW
42d 7hThu 10 Dec, 13:44 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:44 UTC6d ago 9 – running 0
Thu 15 Oct, 13:43 UTC13d ago 9 halved by day 5 7 days 0
Thu 8 Oct, 14:06 UTC20d ago 12 halved by day 4 7 days 1
Thu 1 Oct, 17:47 UTC FW27d ago 13 held half 6.8 days 0
Thu 24 Sep, 13:56 UTC34d ago 23 halved by day 4 7.2 days 2
Thu 17 Sep, 14:07 UTC41d ago 10 held half 7 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of KZ North Media Classic

3200 · seed 1112401570

Map of KZ North Media Classic

Table 3: The world

As the server publishes it

MapProcedural Map
Size3200
Seed1112401570
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of KZ North Media Classic

What the server publishes and what was recorded

Address145.249.248.7:28015
RegionEU
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Oct 2026, 13:44 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Добро пожаловать на наш сервер Комфортная классика Глубокое море 24/7 Еженедельный вайп по четвергам в 19.00 Discord группа https://discord.gg/YVgPTR4JRX Telegram группа сервера: t.me/kznorthmedia

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19 / 100
Rustafied.com - EU MainEU · groups of 16+ · weekly · 235 on average14 / 100
Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 215 on average17 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on KZ North Media Classic?

KZ North Media Classic is wiped on a schedule of every Thursday at 13:44 UTC. On Thursday 29 October at 13:44 UTC the next wipe is expected. The present world dates from 6 days 16 hours. A weekly wipe schedule is published in its tags.

What should you expect on wipe day at KZ North Media Classic?

The average busiest point of its recent wipes drew 10 players. The peak of the latest wipe's crowd came 3 hours after it began. Half that peak was held until the next wipe in 40% of its recent wipes. In the other cases, half the peak was lost by day 4.

Server details

How reliable is KZ North Media Classic, and is it online now?

KZ North Media Classic is online at the time of this release. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does KZ North Media Classic perform?

The figures for the last 48 hours give an average of 50 server fps and a minimum of 49. Buildings, deployables and everything else in the world took the entity count to 60,629. The peak memory use recorded was 2,085 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for KZ North Media Classic?

Its EU tag is how KZ North Media Classic lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 145.249.248.7:28015 it is addressed.

What version of Rust has been recorded on KZ North Media Classic?

Rust network protocol 2635 and build 168909 on Windows is the version KZ North Media Classic runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on KZ North Media Classic?

The present count is 0 players on KZ North Media Classic, out of 100 slots. Averaged over seven days: 3 players, with a peak of 11. Over the past 48 hours the highest average fell at 19:00 UTC: 7 players.

How does KZ North Media Classic compare with other servers in the rankings?

For seven-day player hours KZ North Media Classic is ranked #1,892 and #737 in Europe, placing it in the top 8% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry KZ North Media Classic?

These Rust Census lists include KZ North Media Classic: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meanings do the tags on KZ North Media Classic carry?

These are the tags KZ North Media Classic publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on KZ North Media Classic?

The procedural map on KZ North Media Classic is generated by the game, measures 3,200 and carries seed 1112401570. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is KZ North Media Classic configured, and what rules does it keep?

No gather rate is recorded for KZ North Media Classic in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Oxide plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join KZ North Media Classic?

Enter client.connect 145.249.248.7:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/WnsBFwGmNd.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.