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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,650 players on 11,876 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Development Server

145.224.95.105:28015 checked 9m ago

Release date
Next release
In five minutes (19:05 UTC)
Source
Live server queries
Server address
145.224.95.105:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 1

Rank

#10,591

top 48%

Last wipe

1h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,591 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 1h ago.

2. Players

Figure 1: Players on Development Server

Players now and over time, UTC

AveragePeak
00.250.50.75107:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:27 UTC1h ago – – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Development Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Development Server

What the server publishes and what was recorded

Address145.224.95.105:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 17:27 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average802 / 850
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average57 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average118 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average459 / 525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average282 / 350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average214 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Development Server: what is it?

The rhythm of Development Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 1 hours.

Server details

How reliable is Development Server, and is it online now?

Development Server is online at the time of this release. First recorded by Rust Census on 27 October 2026.

What location has been recorded for Development Server?

No region is given by Development Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 145.224.95.105:28015 is its address.

Which Rust version is Development Server running?

Rust network protocol 2635 and build 168909 on Windows is the version Development Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Development Server?

The present count is 0 players on Development Server, out of 50 slots. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 07:00 UTC: 1 players.

In the rankings of Rust servers, where is Development Server placed?

The rank for Development Server is #10,591 on seven-day player hours, in the top 48% of ranked servers.

Lists and tags

Where does Development Server appear among the Rust Census lists and filters?

The Rust Census lists that Development Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Development Server carry?

Read by the game's server browser, Development Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Development Server?

The game generates the procedural map on Development Server.

How is Development Server configured, and what rules does it keep?

No gather rate is given in the name of Development Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Development Server?

Enter client.connect 145.224.95.105:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.