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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,393 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LinuxGSM

145.224.83.94:28015 checked 41d ago

Release date
Next release
In five minutes (02:00 UTC)
Source
Live server queries
Server address
145.224.83.94:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,419

no region published

Last wipe

41d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,419 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 41d ago.

2. Players

Figure 1: Players on LinuxGSM

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 21:51 UTC41d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LinuxGSM

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LinuxGSM

What the server publishes and what was recorded

Address145.224.83.94:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 21:51 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average147 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average130 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average18 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average45 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on LinuxGSM?

Too few wipes of LinuxGSM are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 41 days 7 hours have passed since this world was made.

On LinuxGSM, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of LinuxGSM?

The latest count records LinuxGSM as offline, last seen 41 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 17 September 2026.

What location has been recorded for LinuxGSM?

No region is given by LinuxGSM. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 145.224.83.94:28015 it is addressed.

Which Rust version is LinuxGSM running?

Rust network protocol 2633 and build 164530 on Linux is the version LinuxGSM runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on LinuxGSM?

LinuxGSM is offline at present; its last recording was 41 days 3 hours ago.

How does LinuxGSM compare with other servers in the rankings?

The rank for LinuxGSM is #15,419 on seven-day player hours, in the top – of ranked servers.

Tag details

On Rust Census, which lists and filters carry LinuxGSM?

The Rust Census lists that LinuxGSM fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on LinuxGSM?

Read by the game's server browser, LinuxGSM publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

On LinuxGSM, what rules and settings are in force?

No gather rate is recorded for LinuxGSM in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.

Connecting

What is the way to join LinuxGSM?

You can open the console in Rust with F1 and enter client.connect 145.224.83.94:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Build 164530 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.