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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,093 players on 11,722 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LinuxGSM

145.224.75.219:28015 checked 26d ago

Release date
Next release
In five minutes (20:55 UTC)
Source
Live server queries
Server address
145.224.75.219:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,832

top 61%

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,832 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on LinuxGSM

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:16 UTC27d ago 1 – running 1
Fri 2 Oct, 01:04 UTC27d ago 1 – 0.3 days 0
Thu 1 Oct, 18:12 UTC FW27d ago 1 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LinuxGSM

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LinuxGSM

What the server publishes and what was recorded

Address145.224.75.219:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 10:25 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364 / 375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does LinuxGSM wipe, and how often?

LinuxGSM wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 27 days.

On LinuxGSM, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

Is LinuxGSM up, and how well has it held up?

Last seen 26 days 14 hours ago, LinuxGSM is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 1 October 2026.

Which location does LinuxGSM run from?

A region is not published by LinuxGSM. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 145.224.75.219:28015 it is addressed.

What version of Rust has been recorded on LinuxGSM?

The version in use on LinuxGSM is Rust network protocol 2634 and build 166586 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for LinuxGSM?

The last count for LinuxGSM was 26 days 14 hours ago; it is offline at present.

In the rankings of Rust servers, where is LinuxGSM placed?

For seven-day player hours, LinuxGSM is ranked #13,832, placing it in the top 61% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry LinuxGSM?

The Rust Census lists that LinuxGSM fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LinuxGSM carry?

Read by the game's server browser, LinuxGSM publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

How is LinuxGSM configured, and what rules does it keep?

No gather rate is given in the name of LinuxGSM. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

How to join

What is the way to join LinuxGSM?

You can open the console in Rust with F1 and enter client.connect 145.224.75.219:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166586Build Game build: 166586.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.