Statistical profileOffline
LinuxGSM
145.224.73.2:28015 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on LinuxGSM
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LinuxGSM
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LinuxGSM
What the server publishes and what was recorded
| Address | 145.224.73.2:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 10:25 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 237 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 157 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 31 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 43 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on LinuxGSM?
With too few wipes of LinuxGSM on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 14 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of LinuxGSM?
The latest count records LinuxGSM as offline, last seen 6 days ago. A total of 1 of 144 hours were up over 6 full days, which is 1% of the time. First recorded by Rust Census on 22 October 2026.
What location has been recorded for LinuxGSM?
A region is not published by LinuxGSM. Rust Census does not look up where the machine stands; it shows where a server says it is. At 145.224.73.2:28015 it is addressed.
Which Rust version is LinuxGSM running?
The version in use on LinuxGSM is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on LinuxGSM?
The last count for LinuxGSM was 6 days ago; it is offline at present. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is LinuxGSM placed?
For seven-day player hours, LinuxGSM is ranked #15,349, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover LinuxGSM?
Included in these Rust Census lists is LinuxGSM: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on LinuxGSM: what do they indicate?
Read by the game's server browser, LinuxGSM publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for LinuxGSM?
The game generates the procedural map on LinuxGSM.
On LinuxGSM, what rules and settings are in force?
No gather rate is given in the name of LinuxGSM. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
What steps are needed to join LinuxGSM?
You can open the console in Rust with F1 and enter client.connect 145.224.73.2:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.