Statistical profileOffline
test
145.224.72.249:20000 checked 30d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#15,577
top 65%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #15,577 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 47d ago.
2. Players
Figure 1: Players on test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test
What the server publishes and what was recorded
| Address | 145.224.72.249:20000 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 13:56 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 241 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 163 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 36 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 47 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does test wipe, and how often?
Too few wipes of test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 47 days 10 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of test?
Last seen 30 days 9 hours ago, test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 28 September 2026.
In which location is test based?
No region is published by test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 145.224.72.249:20000 is its address.
Which Rust version is test running?
Rust network protocol 2633 and build 165217 on Windows is the version test runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does test carry?
The last count for test was 30 days 9 hours ago; it is offline at present.
How does test compare with other servers in the rankings?
The rank for test is #15,577 on seven-day player hours, in the top 65% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry test?
The Rust Census lists that test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on test carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for test?
test runs a procedural map, which the game generates.
How is test configured, and what rules does it keep?
The name of test carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
Join details
How can you connect to test?
Enter client.connect 145.224.72.249:20000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.