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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,366 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Staging

145.224.101.125:28015 checked 30d ago

Release date
Next release
In five minutes (16:06 UTC)
Source
Live server queries
Server address
145.224.101.125:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,497

top 61%

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,497 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on Local Staging

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Staging

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Staging

What the server publishes and what was recorded

Address145.224.101.125:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 14:56 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average48 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average91 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average275 / 300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average12 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average343 / 375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average267 / 300

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Local Staging?

With too few wipes of Local Staging on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 30 days 11 hours have passed since this world was made.

Server details

Is Local Staging up, and how well has it held up?

Local Staging is offline at the time of this release; it was last seen 30 days 10 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 29 September 2026.

Which location does Local Staging run from?

A region is not published by Local Staging. Rust Census does not look up where the machine stands; it shows where a server says it is. At 145.224.101.125:28015 it is addressed.

What version of Rust has been recorded on Local Staging?

This release lists Local Staging on Rust network protocol 2634 and build 166207, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Local Staging?

At this release Local Staging is offline, having last been seen 30 days 10 hours ago.

In the rankings of Rust servers, where is Local Staging placed?

For seven-day player hours, Local Staging is ranked #14,497, placing it in the top 61% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Local Staging?

The Rust Census lists that Local Staging fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Local Staging?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166207 (Build): Game build: 166207; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Local Staging publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Local Staging?

A procedural map runs on Local Staging, generated by the game.

What settings and rules have been listed for Local Staging?

No gather rate is given in the name of Local Staging. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Local Staging?

Enter client.connect 145.224.101.125:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166207,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166207Build Game build: 166207.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.