Statistical profileOnline
EpicLiO.com
144.76.91.203:28215 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
265d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 265d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on EpicLiO.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of EpicLiO.com
4500 · seed 160934937
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 160934937 |
8. Server characteristics
Table 3: Characteristics of EpicLiO.com
What the server publishes and what was recorded
| Address | 144.76.91.203:28215 |
|---|---|
| Region | – · ger |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 6 Feb 2026, 02:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [光年]【萌新友好】软核|无氪公益服|养老 | EA · groups of 8+ · monthly · 4 on average | 1 / 10 |
| #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 | EA · groups of 8+ · monthly · 1 on average | 0 / 200 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 75 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 174 on average | 23 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 55 / 400 |
10. Quick answers
From the figures on this page.
Wipe details
When does EpicLiO.com wipe, and how often?
From the force wipe, the next wipe of EpicLiO.com is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 265 days 1 hours. Its tags carry a monthly wipe schedule.
Server record
How reliable is EpicLiO.com, and is it online now?
This release records EpicLiO.com as online. The uptime it reports puts the last restart at about 2 hours ago. 155 of 168 hours on across the last 7 full days gives an uptime of 92%. First recorded by Rust Census on 13 September 2026.
What does the performance record of EpicLiO.com show?
Average server fps over the last 48 hours was 85, with a low of 24. Buildings, deployables and everything else in the world took the entity count to 332,760. The peak memory use recorded was 4,014 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does EpicLiO.com run from?
No region is given by EpicLiO.com, and its region code is ger. Rust Census does not look up where the machine stands; it shows where a server says it is. At 144.76.91.203:28215 it is addressed.
On which Rust version does EpicLiO.com operate?
The version in use on EpicLiO.com is Rust network protocol 2621 and build 142716 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does EpicLiO.com carry?
The present count is 0 players on EpicLiO.com, out of 50 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is EpicLiO.com placed?
The rank for EpicLiO.com is #15,349 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover EpicLiO.com?
The Rust Census lists that EpicLiO.com fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on EpicLiO.com?
Read by the game's server browser, EpicLiO.com publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2621 (Protocol): Protocol 2621 is required; a different version cannot join; cs142716 (Build): Game build: 142716; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code recorded is ger; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^s (Softcore): Softcore: the easier Facepunch ruleset, where death costs you only part of your inventory. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for EpicLiO.com?
Size 4,500 and seed 160934937: that is the procedural map on EpicLiO.com, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for EpicLiO.com?
No gather rate is recorded for EpicLiO.com in its name. The default applies: groups are capped at 8 players. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join EpicLiO.com?
You can open the console in Rust with F1 and enter client.connect 144.76.91.203:28215; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rger,v2621,^m,^s,gmrust,cs142716,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2621 | Protocol Protocol 2621 is required; a different version cannot join. |
cs142716 | Build Game build: 142716. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rger | Region code The region code recorded is ger. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^s | Softcore Softcore: the easier Facepunch ruleset, where death costs you only part of your inventory. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.