Statistical profileOnline
AusAntiHeroes
144.6.221.74:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#9,519
top 43%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,519 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on AusAntiHeroes
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of AusAntiHeroes
What the server publishes and what was recorded
| Address | 144.6.221.74:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 10:06 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 26 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 129 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does AusAntiHeroes wipe, and how often?
The rhythm of AusAntiHeroes's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 24 days 22 hours ago.
About the server
Is AusAntiHeroes up, and how well has it held up?
AusAntiHeroes is online at the time of this release. The uptime it reports puts the last restart at about 6 days 4 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 4 October 2026.
Does AusAntiHeroes hold a steady frame rate and connection?
Average server fps over the last 48 hours was 73, with a low of 43. Buildings, deployables and everything else in the world took the entity count to 66,431. Memory use reached 2,770 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does AusAntiHeroes run from?
No region is published by AusAntiHeroes. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 144.6.221.74:28015 it is addressed.
Which Rust version is AusAntiHeroes running?
This release lists AusAntiHeroes on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on AusAntiHeroes?
At counting time AusAntiHeroes recorded 0 players across 20 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is AusAntiHeroes placed?
For seven-day player hours, AusAntiHeroes is ranked #9,519, placing it in the top 43% of all ranked servers.
Tags, lists
Where does AusAntiHeroes appear among the Rust Census lists and filters?
The Rust Census lists that AusAntiHeroes fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on AusAntiHeroes carry?
These are the tags AusAntiHeroes publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for AusAntiHeroes?
AusAntiHeroes runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is AusAntiHeroes configured, and what rules does it keep?
No gather rate is recorded for AusAntiHeroes in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join AusAntiHeroes?
Enter client.connect 144.6.221.74:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.