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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,039 players on 11,719 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust @ rust.localdomain

144.6.128.104:28015 checked 44d ago

Release date
Next release
In five minutes (03:04 UTC)
Source
Live server queries
Server address
144.6.128.104:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,121

no region published

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,121 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on Rust @ rust.localdomain

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust @ rust.localdomain

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust @ rust.localdomain

What the server publishes and what was recorded

Address144.6.128.104:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 06:18 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average246 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average175 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average32 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average41 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust @ rust.localdomain?

The rhythm of Rust @ rust.localdomain's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 48 days 18 hours ago.

Server record

What does the record show for the uptime and current status of Rust @ rust.localdomain?

The latest count records Rust @ rust.localdomain as offline, last seen 44 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

In which location is Rust @ rust.localdomain based?

No region is published by Rust @ rust.localdomain. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 144.6.128.104:28015 it is addressed.

What version of Rust has been recorded on Rust @ rust.localdomain?

Rust network protocol 2633 and build 163794 on Linux is the version Rust @ rust.localdomain runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Rust @ rust.localdomain?

At this release Rust @ rust.localdomain is offline, having last been seen 44 days 21 hours ago.

In the rankings of Rust servers, where is Rust @ rust.localdomain placed?

For seven-day player hours, Rust @ rust.localdomain is ranked #15,121, placing it in the top – of all ranked servers.

Tags, lists

Where does Rust @ rust.localdomain appear among the Rust Census lists and filters?

Included in these Rust Census lists is Rust @ rust.localdomain: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Rust @ rust.localdomain?

Read by the game's server browser, Rust @ rust.localdomain publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Rust @ rust.localdomain?

The game generates the procedural map on Rust @ rust.localdomain.

On Rust @ rust.localdomain, what rules and settings are in force?

No gather rate is recorded for Rust @ rust.localdomain in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Rust @ rust.localdomain?

Enter client.connect 144.6.128.104:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.