Statistical profileOffline
Server name on in-game server list
144.48.39.44:28015 checked 19d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,630
top 62%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,630 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:51 UTC24d ago | – | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 144.48.39.44:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 12:51 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 99 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 122 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 442 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 23 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 507 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 416 / 525 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Server name on in-game server list: what is it?
The rhythm of Server name on in-game server list's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 11 hours ago.
Server record
Is Server name on in-game server list up, and how well has it held up?
Server name on in-game server list is offline at the time of this release; it was last seen 19 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 10 October 2026.
What location has been recorded for Server name on in-game server list?
No region is given by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 144.48.39.44:28015 is its address.
Which Rust version is Server name on in-game server list running?
Rust network protocol 2634 and build 167398 on Windows is the version Server name on in-game server list runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Server name on in-game server list?
Server name on in-game server list is offline at present; its last recording was 19 days 10 hours ago.
How does Server name on in-game server list compare with other servers in the rankings?
The rank for Server name on in-game server list is #13,630 on seven-day player hours, in the top 62% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Server name on in-game server list?
These Rust Census lists include Server name on in-game server list: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list carry?
These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
What settings and rules have been listed for Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Server name on in-game server list?
Enter client.connect 144.48.39.44:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.