Statistical profileOffline
(US) Chicago | Soft Core | Vanilla+ 0.3x Decay
144.48.106.195:28015 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
64d ago
biweekly schedule
Next wipe
5d 0h
Tue 3 Nov, 23:13 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,960 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 64d ago; the next wipe is expected Tuesday 3 November, 23:13 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Tuesday 3 November, 23:13 UTC, in 5d 0h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of (US) Chicago | Soft Core | Vanilla+ 0.3x Decay
3500 · seed 402947964
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 402947964 |
8. Server characteristics
Table 3: Characteristics of (US) Chicago | Soft Core | Vanilla+ 0.3x Decay
What the server publishes and what was recorded
| Address | 144.48.106.195:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | biweekly |
| Last wipe | 25 Aug 2026, 23:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 10 on average | 6 / 100 |
| Junky's War -Full Wipe-10/22- Quad Max. | NA · quad · biweekly · 6 on average | 6 / 50 |
| AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs | NA · quad · 2x · biweekly · 2 on average | 5 / 150 |
| DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep | NA · quad · 2x · biweekly · 2 on average | 0 / 200 |
| Cali.gg | No KOS | Noob Friendly | Active Admins | NA · quad · biweekly · 28 on average | 107 / 110 |
| Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe | NA · quad · 2x · monthly · 12 on average | 12 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for (US) Chicago | Soft Core | Vanilla+ 0.3x Decay: what is it?
An estimate from biweekly: 14 days after its last wipe gives the next wipe of (US) Chicago | Soft Core | Vanilla+ 0.3x Decay. On Tuesday 3 November at 23:13 UTC the next wipe is expected. 64 days 23 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
Server details
Is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay up, and how well has it held up?
Last seen 22 days 15 hours ago, (US) Chicago | Soft Core | Vanilla+ 0.3x Decay is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
In which location is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay based?
Pointing to North America is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 144.48.106.195:28015 it is addressed.
What version of Rust has been recorded on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
Rust network protocol 2632 and build 161125 on Windows is the version (US) Chicago | Soft Core | Vanilla+ 0.3x Decay runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay carry?
(US) Chicago | Soft Core | Vanilla+ 0.3x Decay is offline at present; its last recording was 22 days 15 hours ago.
What position does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay hold in the server rankings?
For seven-day player hours, (US) Chicago | Soft Core | Vanilla+ 0.3x Decay is ranked #15,960, placing it in the top 71% of all ranked servers. Within quad servers this release ranks it #634.
Lists and tags
On Rust Census, which lists and filters carry (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
The Rust Census lists that (US) Chicago | Soft Core | Vanilla+ 0.3x Decay fits are: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Which meanings do the tags on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay carry?
gmsoftcore (Game mode): An easier ruleset applies: softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): The limit is 4 players per team; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory is kept on death; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags (US) Chicago | Soft Core | Vanilla+ 0.3x Decay publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
The procedural map on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay is generated by the game, measures 3,500 and carries seed 402947964. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
A gather rate of 0.3x is recorded for (US) Chicago | Soft Core | Vanilla+ 0.3x Decay in its name. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
You can open the console in Rust with F1 and enter client.connect 144.48.106.195:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2632,^b,^s,gmsoftcore,cs161125,ts4,^o^z
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs161125 | Build Game build: 161125. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^s | Softcore Softcore, Facepunch's easier mode: part of your inventory is kept on death. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.