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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,467 players on 11,780 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Hapis | US | Bi-Weekly | Vanilla

144.48.106.187:28015 checked 14m ago

moddedcarbon
Release date
Next release
In five minutes (22:30 UTC)
Source
Live server queries
Server address
144.48.106.187:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,276

top 69%

Last wipe

137d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 137d ago.

2. Players

Figure 1: Players on Hapis | US | Bi-Weekly | Vanilla

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Hapis | US | Bi-Weekly | Vanilla

4096 · seed 1337

Map of Hapis | US | Bi-Weekly | Vanilla

Table 2: The world

As the server publishes it

MapCustom Map
Size4096
Seed1337

8. Server characteristics

Table 3: Characteristics of Hapis | US | Bi-Weekly | Vanilla

What the server publishes and what was recorded

Address144.48.106.187:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe14 Jun 2026, 20:44 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average37 / 100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average33 / 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average84 / 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average8 / 150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average17 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7 / 90

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Hapis | US | Bi-Weekly | Vanilla: what is it?

The rhythm of Hapis | US | Bi-Weekly | Vanilla's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 137 days 1 hours ago.

About the server

How reliable is Hapis | US | Bi-Weekly | Vanilla, and is it online now?

This release records Hapis | US | Bi-Weekly | Vanilla as online. About 3 days 17 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

How well does Hapis | US | Bi-Weekly | Vanilla perform?

Average server fps over the last 48 hours was 87, with a low of 51. The world carried up to 60,379 entities, including buildings, deployables and all else. Up to 3,408 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Hapis | US | Bi-Weekly | Vanilla?

No region tag is published by Hapis | US | Bi-Weekly | Vanilla, but its name points to North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 144.48.106.187:28015 is its address.

On which Rust version does Hapis | US | Bi-Weekly | Vanilla operate?

This release lists Hapis | US | Bi-Weekly | Vanilla on Rust network protocol 2627 and build 154033, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Hapis | US | Bi-Weekly | Vanilla?

Hapis | US | Bi-Weekly | Vanilla stands at 0 players from 100 slots in this release. This release gives a seven-day average of 0 players.

How does Hapis | US | Bi-Weekly | Vanilla compare with other servers in the rankings?

For seven-day player hours, Hapis | US | Bi-Weekly | Vanilla is ranked #15,276, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Hapis | US | Bi-Weekly | Vanilla?

These Rust Census lists include Hapis | US | Bi-Weekly | Vanilla: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Hapis | US | Bi-Weekly | Vanilla carry?

These are the tags Hapis | US | Bi-Weekly | Vanilla publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2627 (Protocol): To connect, your game version must match protocol 2627; cs154033 (Build): The server runs game build 154033; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Hapis | US | Bi-Weekly | Vanilla?

The procedural map on Hapis | US | Bi-Weekly | Vanilla is generated by the game, measures 4,096 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is Hapis | US | Bi-Weekly | Vanilla configured, and what rules does it keep?

The name of Hapis | US | Bi-Weekly | Vanilla carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Hapis | US | Bi-Weekly | Vanilla?

You can open the console in Rust with F1 and enter client.connect 144.48.106.187:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2627Protocol To connect, your game version must match protocol 2627.
cs154033Build The server runs game build 154033.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.