Statistical profileOffline
Wild 10x | MONTHLY
144.48.104.90:28035 checked 16d ago
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1. Main points
Players now
1/ 30
3% full
7-day average
0
peak –
Rank
#14,760
top 68%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
- It ranks #14,760 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on Wild 10x | MONTHLY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers, and #371 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Wild 10x | MONTHLY
What the server publishes and what was recorded
| Address | 144.48.104.90:28035 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | duo |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 02:44 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TemplarGaming EU 10x Swift Solo/Duo Loot++|PvP|MyMini|SkinBox|x | EU · duo · 10x · weekly · 71 on average | 20 / 200 |
| [BR/LATAM] RUSTICO 10X SOLO/DUO | FULLWIPE 27/10 | SA · duo · 10x · weekly · 18 on average | 6 / 200 |
| TemplarGaming 10x Swift Solo/Duo Loot++|PvP|MyMini|SkinBox|x10 | NA · duo · 10x · weekly · 15 on average | 15 / 200 |
| HollowServers.co 10x Solo/Duo [Loot+|MyMini|Shop|PvP] | NA · duo · 10x · monthly · 8 on average | 3 / 150 |
| HQM.GG EU 10x Monthly Solo/Duo - Skins - Pvp - ORP | EU · duo · 10x · monthly · 1 on average | 2 / 150 |
| WEREWOLF GAMING.CO 5x Solo/Duo|Loot x5|TP|Homes|Kits|JUST WIPED | EU · duo · 5x · biweekly · 111 on average | 32 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Wild 10x | MONTHLY: what is it?
With too few wipes of Wild 10x | MONTHLY on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 7 hours.
Server details
How reliable is Wild 10x | MONTHLY, and is it online now?
Wild 10x | MONTHLY is offline at the time of this release; it was last seen 16 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 October 2026.
In which location is Wild 10x | MONTHLY based?
No region is given by Wild 10x | MONTHLY. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 144.48.104.90:28035 is its address.
Which Rust version is Wild 10x | MONTHLY running?
This release lists Wild 10x | MONTHLY on Rust network protocol 2634 and build 167584, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Wild 10x | MONTHLY?
Wild 10x | MONTHLY is offline at present; its last recording was 16 days 6 hours ago.
What position does Wild 10x | MONTHLY hold in the server rankings?
The rank for Wild 10x | MONTHLY is #14,760 on seven-day player hours, in the top 68% of ranked servers. This release places it #371 among duo servers.
Tags, lists
Which Rust Census filters and lists cover Wild 10x | MONTHLY?
Included in these Rust Census lists is Wild 10x | MONTHLY: 10x Rust servers, counted, Duo Rust servers, group limit 2 and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 10x.
The tags on Wild 10x | MONTHLY: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts2 (Group limit): The limit is 2 players per team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Build 167584 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Wild 10x | MONTHLY publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Wild 10x | MONTHLY?
Size 3,600 and seed 648253: that is the procedural map on Wild 10x | MONTHLY, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Wild 10x | MONTHLY configured, and what rules does it keep?
Wild 10x | MONTHLY carries a 10x gather rate, as stated in its name. A limit of 2 players applies to groups (duo). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Wild 10x | MONTHLY?
You can open the console in Rust with F1 and enter client.connect 144.48.104.90:28035; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2634,gmrust,cs167584,ts2,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts2 | Group limit The limit is 2 players per team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167584 | Build Build 167584 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.