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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,429 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST COMBAT | Training

144.31.232.22:28015 checked 10d ago

moddedcarbon
Release date
Next release
In five minutes (15:05 UTC)
Source
Live server queries
Server address
144.31.232.22:28015
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,271

top 70%

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,271 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on RUST COMBAT | Training

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.7 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctThu 15 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:07 UTC12d ago 1 – running 0
Thu 15 Oct, 18:37 UTC13d ago 1 – 0.7 days 0
Fri 9 Oct, 02:18 UTC19d ago 1 held half 6.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUST COMBAT | Training

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST COMBAT | Training

What the server publishes and what was recorded

Address144.31.232.22:28015
Region–
Max players40
Group limit20 max
Wipe schedule–
Last wipe15 Oct 2026, 18:37 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average208 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average179 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average38 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average32 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average14 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average26 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does RUST COMBAT | Training wipe, and how often?

RUST COMBAT | Training wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 13 days 3 hours.

What should you expect on wipe day at RUST COMBAT | Training?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 29 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

Is RUST COMBAT | Training up, and how well has it held up?

Last seen 10 days 7 hours ago, RUST COMBAT | Training is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 9 October 2026.

In which location is RUST COMBAT | Training based?

No region is given by RUST COMBAT | Training. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 144.31.232.22:28015 it is addressed.

Which Rust version is RUST COMBAT | Training running?

The version in use on RUST COMBAT | Training is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does RUST COMBAT | Training carry?

RUST COMBAT | Training is offline at present; its last recording was 10 days 7 hours ago.

What position does RUST COMBAT | Training hold in the server rankings?

The rank for RUST COMBAT | Training is #15,271 on seven-day player hours, in the top 70% of ranked servers.

Tag details

On Rust Census, which lists and filters carry RUST COMBAT | Training?

Included in these Rust Census lists is RUST COMBAT | Training: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on RUST COMBAT | Training?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts20 (Group limit): No team may hold more than 20; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags RUST COMBAT | Training publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What settings and rules have been listed for RUST COMBAT | Training?

The name of RUST COMBAT | Training carries no gather rate. No group exceeds 20 players. combat training is the game mode recorded, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join RUST COMBAT | Training?

You can open the console in Rust with F1 and enter client.connect 144.31.232.22:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts20Group limit No team may hold more than 20.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build The server runs game build 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^dCombat training Practice your aim and PvP here; the loot is handed to you.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.