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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,585 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Private Research

144.126.232.18:28015 checked 11d ago

Release date
Next release
In five minutes (09:25 UTC)
Source
Live server queries
Server address
144.126.232.18:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,319

top 70%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,319 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Private Research

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.7 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:45 UTC12d ago 0 – running 0
Fri 16 Oct, 17:44 UTC13d ago 0 – 0.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Private Research

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Private Research

What the server publishes and what was recorded

Address144.126.232.18:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 09:45 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average159 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average188 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average587 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average35 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average681 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average554 / 625

10. Quick answers

From the figures on this page.

Wipe details

When does Private Research wipe, and how often?

With too few wipes of Private Research on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 12 days 13 hours.

How is wipe day run on Private Research?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of Private Research?

The latest count records Private Research as offline, last seen 11 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 16 October 2026.

What location has been recorded for Private Research?

No region is given by Private Research. Rust Census does not look up where the machine stands; it shows where a server says it is. At 144.126.232.18:28015 it is addressed.

What version of Rust has been recorded on Private Research?

The version in use on Private Research is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Private Research carry?

The last count for Private Research was 11 days 13 hours ago; it is offline at present.

In the rankings of Rust servers, where is Private Research placed?

The rank for Private Research is #15,319 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Private Research?

Included in these Rust Census lists is Private Research: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Private Research carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Private Research publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Private Research?

The game generates the procedural map on Private Research.

What settings and rules have been listed for Private Research?

No gather rate is given in the name of Private Research. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Private Research?

Enter client.connect 144.126.232.18:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players 4 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.