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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,188 players on 11,854 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Fozzie

144.126.149.74:28700 checked 10m ago

pve
Release date
Next release
In five minutes (20:20 UTC)
Source
Live server queries
Server address
144.126.149.74:28700
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,269

top 68%

Last wipe

21d ago

no schedule published

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,269 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 21d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Fozzie

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608021:0006:0015:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

Usual gap

21 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 22hThu 5 Nov, 19:00 UTCForce wipe FW
20d 13hThu 19 Nov, 09:30 UTCOwn schedule
34d 22hThu 3 Dec, 19:00 UTCForce wipe FW
41d 13hThu 10 Dec, 09:30 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:30 UTC21d ago 1 – running 0
Thu 17 Sep, 09:20 UTC42d ago 0 – 21 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Fozzie

2000 · seed 2147483647

Map of Fozzie

Table 3: The world

As the server publishes it

MapProcedural Map
Size2000
Seed2147483647
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Fozzie

What the server publishes and what was recorded

Address144.126.149.74:28700
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 09:30 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average38 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average33 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average21 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average11 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average5 / 200
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average5 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does Fozzie wipe, and how often?

Fozzie is wiped on a schedule of every 3 weeks on Thursday at 09:30 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 21 days 10 hours ago.

How is wipe day run on Fozzie?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 35 hours after it began.

Server record

What does the record show for the uptime and current status of Fozzie?

Fozzie is online at the time of this release. By its own reported uptime, it restarted about 7 days ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does Fozzie perform?

The figures for the last 48 hours give an average of 60 server fps and a minimum of 60. Buildings, deployables and everything else in the world took the entity count to 16,696. The peak memory use recorded was 1,506 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Fozzie?

A region is not published by Fozzie. Rust Census does not look up where the machine stands; it shows where a server says it is. At 144.126.149.74:28700 it is addressed.

On which Rust version does Fozzie operate?

The version in use on Fozzie is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Fozzie carry?

Fozzie stands at 0 players from 50 slots in this release. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Fozzie placed?

The rank for Fozzie is #15,269 on seven-day player hours, in the top 68% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Fozzie?

Included in these Rust Census lists is Fozzie: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

The tags on Fozzie: what do they indicate?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world are the tags Fozzie publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Fozzie?

Fozzie runs a procedural map of size 2,000 with seed 2147483647, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Fozzie?

The name of Fozzie carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Fozzie?

Enter client.connect 144.126.149.74:28700 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.