Statistical profileOffline
mapgen-preview
144.124.174.126:28100 checked 5h ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
5h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 5h ago.
2. Players
Figure 1: Players on mapgen-preview
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
10.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 19:19 UTC5h ago | – | – | running | 0 |
| Wed 14 Oct, 21:23 UTC15d ago | 0 | – | – | 0 |
| Fri 9 Oct, 14:08 UTC20d ago | 0 | – | 5.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of mapgen-preview
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of mapgen-preview
What the server publishes and what was recorded
| Address | 144.124.174.126:28100 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 19:19 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 84 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 397 / 450 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476 / 525 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 362 / 425 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for mapgen-preview: what is it?
No next wipe can be predicted for mapgen-preview, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 5 hours ago.
What should you expect on wipe day at mapgen-preview?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
Is mapgen-preview up, and how well has it held up?
mapgen-preview is offline at the time of this release; it was last seen 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 29 September 2026.
In which location is mapgen-preview based?
No region is published by mapgen-preview. Rust Census does not look up where the machine stands; it shows where a server says it is. At 144.124.174.126:28100 it is addressed.
On which Rust version does mapgen-preview operate?
Rust network protocol 2631 and build 158240 on Linux is the version mapgen-preview runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does mapgen-preview carry?
At this release mapgen-preview is offline, having last been seen 5 hours ago. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is mapgen-preview placed?
For seven-day player hours, mapgen-preview is ranked #15,262, placing it in the top 69% of all ranked servers.
Lists and tags
Where does mapgen-preview appear among the Rust Census lists and filters?
These Rust Census lists include mapgen-preview: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on mapgen-preview carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): Your game must run protocol 2631 to join; cs158240 (Build): Game build: 158240; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags mapgen-preview publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for mapgen-preview?
A procedural map runs on mapgen-preview, generated by the game.
What settings and rules have been listed for mapgen-preview?
No gather rate is recorded for mapgen-preview in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to mapgen-preview?
Enter client.connect 144.124.174.126:28100 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2631,gmrust,cs158240,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2631 | Protocol Your game must run protocol 2631 to join. |
cs158240 | Build Game build: 158240. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.