Statistical profileOffline
My Rust server | Powered by AMP
143.223.148.199:28015 checked 1d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Rust server | Powered by AMP
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 143.223.148.199:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 15:24 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 15 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 25 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 12 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 6 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 37 / 200 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does My Rust server | Powered by AMP wipe, and how often?
The rhythm of My Rust server | Powered by AMP's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 11 days 19 hours ago.
Server record
Is My Rust server | Powered by AMP up, and how well has it held up?
My Rust server | Powered by AMP is offline at the time of this release; it was last seen 35 hours ago. Of the 168 hours in the last 7 full days, it was up 33 of them, or 20%. First recorded by Rust Census on 17 October 2026.
Which location does My Rust server | Powered by AMP run from?
A region is not published by My Rust server | Powered by AMP. Rust Census does not look up where the machine stands; it shows where a server says it is. At 143.223.148.199:28015 it is addressed.
On which Rust version does My Rust server | Powered by AMP operate?
This release lists My Rust server | Powered by AMP on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on My Rust server | Powered by AMP?
My Rust server | Powered by AMP is offline at present; its last recording was 35 hours ago. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is My Rust server | Powered by AMP placed?
For seven-day player hours, My Rust server | Powered by AMP is ranked #15,323, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover My Rust server | Powered by AMP?
The Rust Census lists that My Rust server | Powered by AMP fits are: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on My Rust server | Powered by AMP: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for My Rust server | Powered by AMP?
The game generates the procedural map on My Rust server | Powered by AMP.
How is My Rust server | Powered by AMP configured, and what rules does it keep?
No gather rate is recorded for My Rust server | Powered by AMP in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join My Rust server | Powered by AMP?
Enter client.connect 143.223.148.199:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.