Statistical profileOnline
Rusty Nails | Weekly Vanilla
143.223.117.115:28015 checked 10m ago
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1. Main points
Players now
0/ 250
0% full
7-day average
0
peak 2
Rank
#6,999
top 31%
Last wipe
6d ago
weekly schedule
Next wipe
1h
Thu 29 Oct, 17:53 UTC
Main points
- There were 0 players on it, 0% of its 250 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,999 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 17:53 UTC, every Thursday at 17:53 UTC.
2. Players
Figure 1: Players on Rusty Nails | Weekly Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 17:53 UTC, in 1h. Every Thursday at 17:53 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
25%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1h | Thu 29 Oct, 17:53 UTC | Own schedule |
| 7d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 1h | Thu 12 Nov, 17:53 UTC | Own schedule |
| 21d 1h | Thu 19 Nov, 17:53 UTC | Own schedule |
| 28d 1h | Thu 26 Nov, 17:53 UTC | Own schedule |
| 35d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 1h | Thu 10 Dec, 17:53 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:53 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 17:54 UTC13d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 8 Oct, 17:54 UTC20d ago | 2 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 24 Sep, 17:53 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 17:54 UTC41d ago | 0 | – | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rusty Nails | Weekly Vanilla
4500 · seed 643109240
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 643109240 |
8. Server characteristics
Table 4: Characteristics of Rusty Nails | Weekly Vanilla
What the server publishes and what was recorded
| Address | 143.223.117.115:28015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 17:53 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Rusty Nails Weekly Vanilla Active Admins No Pay2Win Fair Play Vanilla Rust Experience Map Wipes Weekly Blueprint Wipes on Force Only Discord https://discord.gg/Hcq6DpvS7 Build, raid, survive, and dominate until the next wipe. Rusty Nails: Simple. Brutal. Rust
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 404 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 971 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 27 / 250 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 226 on average | 861 / 875 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rusty Nails | Weekly Vanilla?
Rusty Nails | Weekly Vanilla is wiped on a schedule of every Thursday at 17:53 UTC. On Thursday 29 October at 17:53 UTC the next wipe is expected. 6 days 22 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
On Rusty Nails | Weekly Vanilla, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. If not, it dropped below half by day 1.
Server details
What does the record show for the uptime and current status of Rusty Nails | Weekly Vanilla?
At the latest check, Rusty Nails | Weekly Vanilla was online. The uptime it reports puts the last restart at about 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
Does Rusty Nails | Weekly Vanilla hold a steady frame rate and connection?
Average server fps over the last 48 hours was 59, with a low of 52. Buildings, deployables and everything else in the world took the entity count to 112,913. Memory use reached 3,639 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rusty Nails | Weekly Vanilla run from?
No region is published by Rusty Nails | Weekly Vanilla. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 143.223.117.115:28015 it is addressed.
On which Rust version does Rusty Nails | Weekly Vanilla operate?
Rust network protocol 2635 and build 168909 on Linux is the version Rusty Nails | Weekly Vanilla runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Rusty Nails | Weekly Vanilla?
At counting time Rusty Nails | Weekly Vanilla recorded 0 players across 250 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 19:00 UTC, the busiest hour of the last 48.
What position does Rusty Nails | Weekly Vanilla hold in the server rankings?
The rank for Rusty Nails | Weekly Vanilla is #6,999 on seven-day player hours, in the top 31% of ranked servers.
Tags, lists
Where does Rusty Nails | Weekly Vanilla appear among the Rust Census lists and filters?
These Rust Census lists include Rusty Nails | Weekly Vanilla: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
The tags on Rusty Nails | Weekly Vanilla: what do they indicate?
Read by the game's server browser, Rusty Nails | Weekly Vanilla publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Slots: 250; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Rusty Nails | Weekly Vanilla?
Size 4,500 and seed 643109240: that is the procedural map on Rusty Nails | Weekly Vanilla, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Rusty Nails | Weekly Vanilla?
No gather rate is given in the name of Rusty Nails | Weekly Vanilla. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The plugin count is Carbon. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Rusty Nails | Weekly Vanilla?
Enter client.connect 143.223.117.115:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp250,ptrak,$r?,v2635,^y,^w,^v,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp250 | Max players Slots: 250. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^y | Carbon Carbon, a plugin framework, is installed. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.