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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,865 players on 11,882 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rusty Nails | Weekly Vanilla

143.223.117.115:28015 checked 10m ago

weekly wipes vanillacarbon
Release date
Next release
In five minutes (16:35 UTC)
Source
Live server queries
Server address
143.223.117.115:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 250

0% full

7-day average

0

peak 2

Rank

#6,999

top 31%

Last wipe

6d ago

weekly schedule

Next wipe

1h

Thu 29 Oct, 17:53 UTC

Main points

  • There were 0 players on it, 0% of its 250 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,999 of all ranked servers, the top 31%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 17:53 UTC, every Thursday at 17:53 UTC.

2. Players

Figure 1: Players on Rusty Nails | Weekly Vanilla

Players now and over time, UTC

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 17:53 UTC, in 1h. Every Thursday at 17:53 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

25%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1hThu 29 Oct, 17:53 UTCOwn schedule
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
14d 1hThu 12 Nov, 17:53 UTCOwn schedule
21d 1hThu 19 Nov, 17:53 UTCOwn schedule
28d 1hThu 26 Nov, 17:53 UTCOwn schedule
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW
42d 1hThu 10 Dec, 17:53 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:53 UTC6d ago 0 – running 0
Thu 15 Oct, 17:54 UTC13d ago 1 halved by day 1 7 days 0
Thu 8 Oct, 17:54 UTC20d ago 2 halved by day 6 7 days 0
Thu 1 Oct, 17:55 UTC FW27d ago 1 halved by day 1 7 days 0
Thu 24 Sep, 17:53 UTC34d ago 2 held half 7 days 0
Thu 17 Sep, 17:54 UTC41d ago 0 – 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rusty Nails | Weekly Vanilla

4500 · seed 643109240

Map of Rusty Nails | Weekly Vanilla

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed643109240
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rusty Nails | Weekly Vanilla

What the server publishes and what was recorded

Address143.223.117.115:28015
Region–
Max players250
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Oct 2026, 17:53 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to Rusty Nails Weekly Vanilla Active Admins No Pay2Win Fair Play Vanilla Rust Experience Map Wipes Weekly Blueprint Wipes on Force Only Discord https://discord.gg/Hcq6DpvS7 Build, raid, survive, and dominate until the next wipe. Rusty Nails: Simple. Brutal. Rust

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average404 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average971 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27 / 250
Rustafied.com - EU MainEU · groups of 16+ · weekly · 226 on average861 / 875

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rusty Nails | Weekly Vanilla?

Rusty Nails | Weekly Vanilla is wiped on a schedule of every Thursday at 17:53 UTC. On Thursday 29 October at 17:53 UTC the next wipe is expected. 6 days 22 hours have passed since this world was made. A weekly wipe schedule is published in its tags.

On Rusty Nails | Weekly Vanilla, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. If not, it dropped below half by day 1.

Server details

What does the record show for the uptime and current status of Rusty Nails | Weekly Vanilla?

At the latest check, Rusty Nails | Weekly Vanilla was online. The uptime it reports puts the last restart at about 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

Does Rusty Nails | Weekly Vanilla hold a steady frame rate and connection?

Average server fps over the last 48 hours was 59, with a low of 52. Buildings, deployables and everything else in the world took the entity count to 112,913. Memory use reached 3,639 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does Rusty Nails | Weekly Vanilla run from?

No region is published by Rusty Nails | Weekly Vanilla. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 143.223.117.115:28015 it is addressed.

On which Rust version does Rusty Nails | Weekly Vanilla operate?

Rust network protocol 2635 and build 168909 on Linux is the version Rusty Nails | Weekly Vanilla runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Rusty Nails | Weekly Vanilla?

At counting time Rusty Nails | Weekly Vanilla recorded 0 players across 250 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 19:00 UTC, the busiest hour of the last 48.

What position does Rusty Nails | Weekly Vanilla hold in the server rankings?

The rank for Rusty Nails | Weekly Vanilla is #6,999 on seven-day player hours, in the top 31% of ranked servers.

Tags, lists

Where does Rusty Nails | Weekly Vanilla appear among the Rust Census lists and filters?

These Rust Census lists include Rusty Nails | Weekly Vanilla: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

The tags on Rusty Nails | Weekly Vanilla: what do they indicate?

Read by the game's server browser, Rusty Nails | Weekly Vanilla publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Slots: 250; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Rusty Nails | Weekly Vanilla?

Size 4,500 and seed 643109240: that is the procedural map on Rusty Nails | Weekly Vanilla, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Rusty Nails | Weekly Vanilla?

No gather rate is given in the name of Rusty Nails | Weekly Vanilla. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The plugin count is Carbon. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Rusty Nails | Weekly Vanilla?

Enter client.connect 143.223.117.115:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2635,^y,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp250Max players Slots: 250.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.