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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,404 players on 11,908 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Joe's Server

143.105.53.191:28015 checked 31d ago

Release date
Next release
In five minutes (23:09 UTC)
Source
Live server queries
Server address
143.105.53.191:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#16,955

top 71%

Last wipe

33d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #16,955 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 33d ago.

2. Players

Figure 1: Players on Joe's Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Joe's Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Joe's Server

What the server publishes and what was recorded

Address143.105.53.191:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 14:09 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average445 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45 / 250

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Joe's Server: what is it?

With too few wipes of Joe's Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 33 days 3 hours ago.

Server record

Is Joe's Server up, and how well has it held up?

Joe's Server is offline at the time of this release; it was last seen 31 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 26 September 2026.

What location has been recorded for Joe's Server?

No region is published by Joe's Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 143.105.53.191:28015 is its address.

On which Rust version does Joe's Server operate?

The version in use on Joe's Server is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Joe's Server carry?

The last count for Joe's Server was 31 days 18 hours ago; it is offline at present.

In the rankings of Rust servers, where is Joe's Server placed?

For seven-day player hours, Joe's Server is ranked #16,955, placing it in the top 71% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Joe's Server?

Included in these Rust Census lists is Joe's Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Joe's Server: what do they indicate?

Read by the game's server browser, Joe's Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Joe's Server?

The game generates the procedural map on Joe's Server.

How is Joe's Server configured, and what rules does it keep?

No gather rate is given in the name of Joe's Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Joe's Server?

Enter client.connect 143.105.53.191:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players The server holds 500 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.