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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,345 players on 11,642 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LOW.MS Linux test H2

142.91.157.60:28025 checked 5d ago

Release date
Next release
In five minutes (01:25 UTC)
Source
Live server queries
Server address
142.91.157.60:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on LOW.MS Linux test H2

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

18.1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

0%

else halves by day 6

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:17 UTC5d ago 0 – running 0
Thu 1 Oct, 17:45 UTC FW27d ago 5 halved by day 2 22.1 days 0
Thu 17 Sep, 17:04 UTC41d ago 9 halved by day 10 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LOW.MS Linux test H2

4000 · seed 1305034293

Map of LOW.MS Linux test H2

Table 2: The world

As the server publishes it

MapCustom Map
Size4000
Seed1305034293

8. Server characteristics

Table 3: Characteristics of LOW.MS Linux test H2

What the server publishes and what was recorded

Address142.91.157.60:28025
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 01:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average291 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average269 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average129 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for LOW.MS Linux test H2: what is it?

Wipes on LOW.MS Linux test H2 fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 5 days 7 hours ago.

On LOW.MS Linux test H2, what happens on wipe day?

An average of 5 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 6.

Server record

What does the record show for the uptime and current status of LOW.MS Linux test H2?

LOW.MS Linux test H2 is offline at the time of this release; it was last seen 5 days 7 hours ago. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. It was first seen by Rust Census on 13 September 2026.

In which location is LOW.MS Linux test H2 based?

No region is given by LOW.MS Linux test H2. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 142.91.157.60:28025 is its address.

On which Rust version does LOW.MS Linux test H2 operate?

Rust network protocol 2635 and build 168909 on Windows is the version LOW.MS Linux test H2 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on LOW.MS Linux test H2?

The last count for LOW.MS Linux test H2 was 5 days 7 hours ago; it is offline at present. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is LOW.MS Linux test H2 placed?

The rank for LOW.MS Linux test H2 is #15,338 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry LOW.MS Linux test H2?

Included in these Rust Census lists is LOW.MS Linux test H2: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on LOW.MS Linux test H2: what do they indicate?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags LOW.MS Linux test H2 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for LOW.MS Linux test H2?

The procedural map on LOW.MS Linux test H2 is generated by the game, measures 4,000 and carries seed 1305034293. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On LOW.MS Linux test H2, what rules and settings are in force?

No gather rate is recorded for LOW.MS Linux test H2 in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to LOW.MS Linux test H2?

Enter client.connect 142.91.157.60:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.