Statistical profileOffline
AC CAPTURE
142.154.112.93:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on AC CAPTURE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of AC CAPTURE
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of AC CAPTURE
What the server publishes and what was recorded
| Address | 142.154.112.93:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 11:47 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 166 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 119 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 18 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on AC CAPTURE?
Too few wipes of AC CAPTURE are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 5 days 14 hours have passed since this world was made.
Server details
Is AC CAPTURE up, and how well has it held up?
AC CAPTURE is offline at the time of this release; it was last seen 5 days 14 hours ago. Of the 120 hours in the last 5 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 October 2026.
Which location does AC CAPTURE run from?
A region is not published by AC CAPTURE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 142.154.112.93:28015 it is addressed.
Which Rust version is AC CAPTURE running?
Rust network protocol 2634 and build 167231 on Windows is the version AC CAPTURE runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does AC CAPTURE carry?
At this release AC CAPTURE is offline, having last been seen 5 days 14 hours ago. This release gives a seven-day average of 0 players.
How does AC CAPTURE compare with other servers in the rankings?
For seven-day player hours, AC CAPTURE is ranked #15,353, placing it in the top 69% of all ranked servers.
Tag details
Where does AC CAPTURE appear among the Rust Census lists and filters?
These Rust Census lists include AC CAPTURE: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on AC CAPTURE?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Build 167231 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags AC CAPTURE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for AC CAPTURE?
The game generates the procedural map on AC CAPTURE.
How is AC CAPTURE configured, and what rules does it keep?
No gather rate is recorded for AC CAPTURE in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join AC CAPTURE?
You can open the console in Rust with F1 and enter client.connect 142.154.112.93:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167231 | Build Build 167231 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.