Statistical profileOnline
My ChipHead Server
142.132.156.174:28038 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
10d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on My ChipHead Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of My ChipHead Server
What the server publishes and what was recorded
| Address | 142.132.156.174:28038 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 19 Oct 2026, 14:30 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 141 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 99 / 200 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 116 / 400 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 159 on average | 52 / 350 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 125 on average | 149 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 55 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does My ChipHead Server wipe, and how often?
From the force wipe, the next wipe of My ChipHead Server is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 10 days 9 hours. The tags list a wipe schedule of one month.
Server record
How reliable is My ChipHead Server, and is it online now?
At the latest check, My ChipHead Server was online. By its own reported uptime, it restarted about 30 hours ago. A total of 7 of 168 hours were up over 7 full days, which is 4% of the time. It was first seen by Rust Census on 19 October 2026.
Does My ChipHead Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 218; the lowest reading was 192. Buildings, deployables and everything else in the world took the entity count to 46,706. Memory use reached 1,891 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does My ChipHead Server run from?
No region is given by My ChipHead Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 142.132.156.174:28038 is its address.
Which Rust version is My ChipHead Server running?
This release lists My ChipHead Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does My ChipHead Server carry?
My ChipHead Server stands at 0 players from 40 slots in this release. The seven-day average for this server is 0 players.
How does My ChipHead Server compare with other servers in the rankings?
For seven-day player hours, My ChipHead Server is ranked #15,290, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry My ChipHead Server?
Included in these Rust Census lists is My ChipHead Server: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by each tag shown on My ChipHead Server?
Read by the game's server browser, My ChipHead Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for My ChipHead Server?
Size 3,000 and seed 55836: that is the procedural map on My ChipHead Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for My ChipHead Server?
No gather rate is given in the name of My ChipHead Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join My ChipHead Server?
Enter client.connect 142.132.156.174:28038 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://chiphead.tech.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.