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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 100,165 players on 11,854 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

dill.moe

142.126.20.208:28015 checked 36d ago

Release date
Next release
In five minutes (15:53 UTC)
Source
Live server queries
Server address
142.126.20.208:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,460

top 71%

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • It ranks #15,460 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on dill.moe

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of dill.moe

4500 · seed 1337

Map of dill.moe

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of dill.moe

What the server publishes and what was recorded

Address142.126.20.208:28015
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 17:01 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average275 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average344 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average877 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average49 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average934 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average776 / 800

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on dill.moe?

The rhythm of dill.moe's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 38 days 3 hours have passed since this world was made.

Server details

How reliable is dill.moe, and is it online now?

The latest count records dill.moe as offline, last seen 36 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 23 September 2026.

Which location does dill.moe run from?

No region is given by dill.moe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 142.126.20.208:28015 it is addressed.

On which Rust version does dill.moe operate?

This release lists dill.moe on Rust network protocol 2633 and build 165217, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for dill.moe?

dill.moe is offline at present; its last recording was 36 days 4 hours ago.

In the rankings of Rust servers, where is dill.moe placed?

For seven-day player hours, dill.moe is ranked #15,460, placing it in the top 71% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry dill.moe?

The Rust Census lists that dill.moe fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on dill.moe?

gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags dill.moe publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for dill.moe?

Size 4,500 and seed 1337: that is the procedural map on dill.moe, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for dill.moe?

No gather rate is recorded for dill.moe in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join dill.moe?

Enter client.connect 142.126.20.208:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players 200 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.