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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,600 players on 11,758 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Practice Server

141.98.255.141:28015 checked 1d ago

Release date
Next release
In five minutes (05:00 UTC)
Source
Live server queries
Server address
141.98.255.141:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Local Practice Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Practice Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Practice Server

What the server publishes and what was recorded

Address141.98.255.141:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 05:11 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average395 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average246 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average70 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average81 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Local Practice Server: what is it?

With too few wipes of Local Practice Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 3 days 17 hours have passed since this world was made.

About the server

How reliable is Local Practice Server, and is it online now?

Local Practice Server is offline at the time of this release; it was last seen 41 hours ago. The first sighting of it by Rust Census was on 27 October 2026.

What location has been recorded for Local Practice Server?

No region is published by Local Practice Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 141.98.255.141:28015 is its address.

Which Rust version is Local Practice Server running?

Rust network protocol 2635 and build 168909 on Windows is the version Local Practice Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Local Practice Server carry?

Local Practice Server is offline at present; its last recording was 41 hours ago. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Local Practice Server placed?

For seven-day player hours, Local Practice Server is ranked #15,339, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Local Practice Server?

The Rust Census lists that Local Practice Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Local Practice Server carry?

These are the tags Local Practice Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Local Practice Server?

A procedural map runs on Local Practice Server, generated by the game.

How is Local Practice Server configured, and what rules does it keep?

No gather rate is given in the name of Local Practice Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Local Practice Server?

Enter client.connect 141.98.255.141:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.