Statistical profileOffline
Local Practice Server
141.98.255.141:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Local Practice Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local Practice Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local Practice Server
What the server publishes and what was recorded
| Address | 141.98.255.141:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 05:11 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 395 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 246 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 70 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 81 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Local Practice Server: what is it?
With too few wipes of Local Practice Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 3 days 17 hours have passed since this world was made.
About the server
How reliable is Local Practice Server, and is it online now?
Local Practice Server is offline at the time of this release; it was last seen 41 hours ago. The first sighting of it by Rust Census was on 27 October 2026.
What location has been recorded for Local Practice Server?
No region is published by Local Practice Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 141.98.255.141:28015 is its address.
Which Rust version is Local Practice Server running?
Rust network protocol 2635 and build 168909 on Windows is the version Local Practice Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Local Practice Server carry?
Local Practice Server is offline at present; its last recording was 41 hours ago. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Local Practice Server placed?
For seven-day player hours, Local Practice Server is ranked #15,339, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Local Practice Server?
The Rust Census lists that Local Practice Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Local Practice Server carry?
These are the tags Local Practice Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Local Practice Server?
A procedural map runs on Local Practice Server, generated by the game.
How is Local Practice Server configured, and what rules does it keep?
No gather rate is given in the name of Local Practice Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Local Practice Server?
Enter client.connect 141.98.255.141:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.