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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,310 players on 11,753 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

141.95.13.11:29098 checked 39d ago

Release date
Next release
In five minutes (06:02 UTC)
Source
Live server queries
Server address
141.95.13.11:29098
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,490

top 70%

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,490 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

3000 · seed 1563313646

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1563313646
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address141.95.13.11:29098
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 05:57 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average394 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average234 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average43 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average68 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average81 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 55 days 17 hours.

Server record

Is A Shockbyte Rust Server up, and how well has it held up?

Last seen 39 days 17 hours ago, A Shockbyte Rust Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for A Shockbyte Rust Server?

No region is given by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 141.95.13.11:29098 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2632 and build 162434 on Linux is the version A Shockbyte Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on A Shockbyte Rust Server?

The last count for A Shockbyte Rust Server was 39 days 17 hours ago; it is offline at present.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

For seven-day player hours, A Shockbyte Rust Server is ranked #15,490, placing it in the top 70% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Shockbyte Rust Server?

Included in these Rust Census lists is A Shockbyte Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game must run protocol 2632 to join; cs162434 (Build): The server runs game build 162434; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is generated by the game, measures 3,000 and carries seed 1563313646. Because one size and seed give one map, RustMaps can display it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

The name of A Shockbyte Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join A Shockbyte Rust Server?

Enter client.connect 141.95.13.11:29098 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players The server holds 20 slots.
ts8Group limit This is the game default: 8 to a team.
v2632Protocol Your game must run protocol 2632 to join.
cs162434Build The server runs game build 162434.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.