Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,000 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

EU/SWE Vanilla

141.95.13.114:26862 checked 26d ago

moddedoxide
Release date
Next release
In five minutes (04:49 UTC)
Source
Live server queries
Server address
141.95.13.114:26862
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,962

top 70%

Last wipe

53d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,962 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 53d ago.

2. Players

Figure 1: Players on EU/SWE Vanilla

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of EU/SWE Vanilla

4450 · seed 2062344791

Map of EU/SWE Vanilla

Table 2: The world

As the server publishes it

MapProcedural Map
Size4450
Seed2062344791
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of EU/SWE Vanilla

What the server publishes and what was recorded

Address141.95.13.114:26862
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe6 Sep 2026, 08:19 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average67 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average233 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on EU/SWE Vanilla?

Too few wipes of EU/SWE Vanilla are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 53 days 3 hours ago.

Server record

What does the record show for the uptime and current status of EU/SWE Vanilla?

The latest count records EU/SWE Vanilla as offline, last seen 26 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

In which location is EU/SWE Vanilla based?

Its name points to Europe, though EU/SWE Vanilla publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 141.95.13.114:26862 it is addressed.

What version of Rust has been recorded on EU/SWE Vanilla?

The version in use on EU/SWE Vanilla is Rust network protocol 2633 and build 165217 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does EU/SWE Vanilla carry?

The last count for EU/SWE Vanilla was 26 days 6 hours ago; it is offline at present.

How does EU/SWE Vanilla compare with other servers in the rankings?

The rank for EU/SWE Vanilla is #15,962 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Where does EU/SWE Vanilla appear among the Rust Census lists and filters?

These Rust Census lists include EU/SWE Vanilla: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on EU/SWE Vanilla carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags EU/SWE Vanilla publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for EU/SWE Vanilla?

Size 4,450 and seed 2062344791: that is the procedural map on EU/SWE Vanilla, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is EU/SWE Vanilla configured, and what rules does it keep?

No gather rate is given in the name of EU/SWE Vanilla. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to EU/SWE Vanilla?

Enter client.connect 141.95.13.114:26862 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.