Statistical profileOffline
Name of Server as Shown on the Client Server List
141.78.157.133:28015 checked 38d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,415
no region published
Last wipe
96d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,415 of all ranked servers, on player hours over the last seven days.
- Its current map went up 96d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 141.78.157.133:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Jul 2026, 12:31 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 156 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 290 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 35 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 20 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 152 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 65 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Name of Server as Shown on the Client Server List wipe, and how often?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 96 days 20 hours.
About the server
What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?
Last seen 38 days 21 hours ago, Name of Server as Shown on the Client Server List is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 19 September 2026.
In which location is Name of Server as Shown on the Client Server List based?
A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 141.78.157.133:28015 is its address.
Which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2631 and build 158240 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Name of Server as Shown on the Client Server List carry?
At this release Name of Server as Shown on the Client Server List is offline, having last been seen 38 days 21 hours ago.
In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?
The rank for Name of Server as Shown on the Client Server List is #15,415 on seven-day player hours, in the top – of ranked servers.
Tags, lists
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2631 (Protocol): To connect, your game version must match protocol 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
On Name of Server as Shown on the Client Server List, what rules and settings are in force?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 141.78.157.133:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2631,gmrust,cs158240,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2631 | Protocol To connect, your game version must match protocol 2631. |
cs158240 | Build Game build: 158240. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.