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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,222 players on 11,781 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ZZ-TEST-rust-vanilla

141.227.170.189:30976 checked 26d ago

Release date
Next release
In five minutes (13:51 UTC)
Source
Live server queries
Server address
141.227.170.189:30976
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 8

0% full

7-day average

0

peak –

Rank

#16,000

top 70%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
  • It ranks #16,000 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on ZZ-TEST-rust-vanilla

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ZZ-TEST-rust-vanilla

1500 · seed 1500

Map of ZZ-TEST-rust-vanilla

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed1500
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of ZZ-TEST-rust-vanilla

What the server publishes and what was recorded

Address141.227.170.189:30976
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 21:49 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average168 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average194 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average619 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average35 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average709 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561 / 625

10. Quick answers

From the figures on this page.

Wipe details

When does ZZ-TEST-rust-vanilla wipe, and how often?

Too few wipes of ZZ-TEST-rust-vanilla are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days have passed since this world was made.

Server details

How reliable is ZZ-TEST-rust-vanilla, and is it online now?

Last seen 26 days 8 hours ago, ZZ-TEST-rust-vanilla is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 2 October 2026.

In which location is ZZ-TEST-rust-vanilla based?

A region is not published by ZZ-TEST-rust-vanilla. Rust Census does not look up where the machine stands; it shows where a server says it is. 141.227.170.189:30976 is its address.

What version of Rust has been recorded on ZZ-TEST-rust-vanilla?

The version in use on ZZ-TEST-rust-vanilla is Rust network protocol 2634 and build 166586 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does ZZ-TEST-rust-vanilla carry?

At this release ZZ-TEST-rust-vanilla is offline, having last been seen 26 days 8 hours ago.

What position does ZZ-TEST-rust-vanilla hold in the server rankings?

For seven-day player hours, ZZ-TEST-rust-vanilla is ranked #16,000, placing it in the top 70% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover ZZ-TEST-rust-vanilla?

These Rust Census lists include ZZ-TEST-rust-vanilla: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on ZZ-TEST-rust-vanilla: what do they indicate?

These are the tags ZZ-TEST-rust-vanilla publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for ZZ-TEST-rust-vanilla?

The procedural map on ZZ-TEST-rust-vanilla is generated by the game, measures 1,500 and carries seed 1500. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is ZZ-TEST-rust-vanilla configured, and what rules does it keep?

The name of ZZ-TEST-rust-vanilla carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to ZZ-TEST-rust-vanilla?

You can open the console in Rust with F1 and enter client.connect 141.227.170.189:30976; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp8Max players Slots: 8.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166586Build Game build: 166586.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.