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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 90,018 players on 11,844 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

141.195.11.116:28015 checked 28d ago

Release date
Next release
In five minutes (16:12 UTC)
Source
Live server queries
Server address
141.195.11.116:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#15,321

top 65%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #15,321 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test

3850 · seed 1337

Map of Test

Table 2: The world

As the server publishes it

MapCustom Map
Size3850
Seed1337

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address141.195.11.116:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 16:00 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average215 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average286 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average873 / 950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average704 / 800

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Test: what is it?

The rhythm of Test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 28 days 5 hours.

Server record

What does the record show for the uptime and current status of Test?

The latest count records Test as offline, last seen 28 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 1 October 2026.

What location has been recorded for Test?

No region is published by Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 141.195.11.116:28015 is its address.

Which Rust version is Test running?

Rust network protocol 2634 and build 166493 on Windows is the version Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Test?

The last count for Test was 28 days 5 hours ago; it is offline at present.

What position does Test hold in the server rankings?

For seven-day player hours, Test is ranked #15,321, placing it in the top 65% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Test?

These Rust Census lists include Test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Test?

Read by the game's server browser, Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166493 (Build): Build 166493 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Test?

The procedural map on Test is generated by the game, measures 3,850 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for Test?

No gather rate is given in the name of Test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Test?

You can open the console in Rust with F1 and enter client.connect 141.195.11.116:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166493Build Build 166493 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.