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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 84,577 players on 11,817 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Private Permanent Server

141.149.49.33:28015 checked 15d ago

Release date
Next release
In five minutes (06:50 UTC)
Source
Live server queries
Server address
141.149.49.33:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,019

top 60%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,019 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on My Private Permanent Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Private Permanent Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Private Permanent Server

What the server publishes and what was recorded

Address141.149.49.33:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 04:03 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average198 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average271 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average709 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average41 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average802 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average636 / 725

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on My Private Permanent Server?

With too few wipes of My Private Permanent Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 15 days 17 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of My Private Permanent Server?

Last seen 15 days 15 hours ago, My Private Permanent Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 14 October 2026.

In which location is My Private Permanent Server based?

No region is published by My Private Permanent Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 141.149.49.33:28015 it is addressed.

What version of Rust has been recorded on My Private Permanent Server?

The version in use on My Private Permanent Server is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for My Private Permanent Server?

My Private Permanent Server is offline at present; its last recording was 15 days 15 hours ago.

What position does My Private Permanent Server hold in the server rankings?

For seven-day player hours, My Private Permanent Server is ranked #13,019, placing it in the top 60% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover My Private Permanent Server?

Included in these Rust Census lists is My Private Permanent Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on My Private Permanent Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags My Private Permanent Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for My Private Permanent Server?

The game generates the procedural map on My Private Permanent Server.

How is My Private Permanent Server configured, and what rules does it keep?

The name of My Private Permanent Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join My Private Permanent Server?

Enter client.connect 141.149.49.33:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.