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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,614 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Rust & Ruin | Max 4 | PvPvE | Events |

NA 141.11.104.104:28020 checked 10m ago

quad biweekly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (14:25 UTC)
Source
Live server queries
Server address
141.11.104.104:28020
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,432

top 69% · #1537 in NA

Last wipe

41d ago

biweekly schedule

Next wipe

20h

Thu 29 Oct, 11:09 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,432 of all ranked servers, the top 69%, and #1537 in NA, on player hours over the last seven days.
  • Its current map went up 41d ago; the next wipe is expected Thursday 29 October, 11:09 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on [US] Rust & Ruin | Max 4 | PvPvE | Events |

Players now and over time, UTC

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040015:0000:0009:0019:0004:0013:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 20h. Its biweekly schedule tag · low confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
20hThu 29 Oct, 11:09 UTCOwn schedule
8d 4hThu 5 Nov, 19:00 UTCForce wipe FW
14d 20hThu 12 Nov, 11:09 UTCOwn schedule
28d 20hThu 26 Nov, 11:09 UTCOwn schedule
36d 4hThu 3 Dec, 19:00 UTCForce wipe FW
42d 20hThu 10 Dec, 11:09 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:09 UTC41d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Rust & Ruin | Max 4 | PvPvE | Events |

3500 · seed 606376677

Map of [US] Rust & Ruin | Max 4 | PvPvE | Events |

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed606376677
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [US] Rust & Ruin | Max 4 | PvPvE | Events |

What the server publishes and what was recorded

Address141.11.104.104:28020
RegionNA
Max players100
Group limitquad
Wipe schedulebiweekly
Last wipe17 Sep 2026, 11:09 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

THE RUST & RUIN RUST - MAX 4 PLAYERS PvE | PVP • 2X RATES • RAID BASES • EVENTS A balanced 2X PvE | PVP Rust experience with custom content, quality-of-life features, and plenty of activities to keep you busy. SERVER FEATURES - 2X Gather Rates - PvE | PVP Gameplay - Teleport to Peaceful Town & Bandit Camp - Kits - Raid Bases - Convoy Events - Custom Loot & Events WIPE SCHEDULE: Every other Thursday — 7:00 AM EST JOIN THE COMMUNITY Discord: https://discord.gg/SajsXyuMT2 Shop: https://rust-ruin.tebex.store/

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average11 / 140
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average4 / 100
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average4 / 50
GOBLINGAMING | 5X PVE | NOOB FRIENDLYNA · quad · 5x · biweekly · 4 on average2 / 40
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average1 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average131 / 2000

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [US] Rust & Ruin | Max 4 | PvPvE | Events |: what is it?

As its schedule cannot be confirmed from the few wipes of [US] Rust & Ruin | Max 4 | PvPvE | Events | on record, the prediction follows its tag. Thursday 29 October at 11:09 UTC is the date of its next wipe. The present world dates from 41 days 3 hours. The tags list a fortnightly wipe schedule.

On [US] Rust & Ruin | Max 4 | PvPvE | Events |, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of [US] Rust & Ruin | Max 4 | PvPvE | Events |?

This release records [US] Rust & Ruin | Max 4 | PvPvE | Events | as online. By its own reported uptime, it restarted about 23 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of [US] Rust & Ruin | Max 4 | PvPvE | Events | show?

Average server fps over the last 48 hours was 219, with a low of 219. The world carried up to 66,813 entities, including buildings, deployables and all else. The peak memory use recorded was 2,531 MB. Players feel low fps and a rising entity count as lag.

Which location does [US] Rust & Ruin | Max 4 | PvPvE | Events | run from?

In North America [US] Rust & Ruin | Max 4 | PvPvE | Events | lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 141.11.104.104:28020 it is addressed.

On which Rust version does [US] Rust & Ruin | Max 4 | PvPvE | Events | operate?

This release lists [US] Rust & Ruin | Max 4 | PvPvE | Events | on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

[US] Rust & Ruin | Max 4 | PvPvE | Events | stands at 0 players from 100 slots in this release. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is [US] Rust & Ruin | Max 4 | PvPvE | Events | placed?

On player hours over the last seven days [US] Rust & Ruin | Max 4 | PvPvE | Events | stands at #15,432, #1,537 in North America, in the top 69% of ranked servers. Within quad servers this release ranks it #626.

Lists and tags

Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | appear among the Rust Census lists and filters?

Included in these Rust Census lists is [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

What is meant by each tag shown on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

These are the tags [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for [US] Rust & Ruin | Max 4 | PvPvE | Events |?

[US] Rust & Ruin | Max 4 | PvPvE | Events | runs a procedural map of size 3,500 with seed 606376677, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On [US] Rust & Ruin | Max 4 | PvPvE | Events |, what rules and settings are in force?

The name of [US] Rust & Ruin | Max 4 | PvPvE | Events | carries no gather rate. A limit of 4 players applies to groups (quad). It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join [US] Rust & Ruin | Max 4 | PvPvE | Events |?

You can open the console in Rust with F1 and enter client.connect 141.11.104.104:28020; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts4Group limit The limit is 4 players per team.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Build 164530 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.