Statistical profileOnline
[US] Rust & Ruin | Max 4 | PvPvE | Events |
NA 141.11.104.104:28020 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,432
top 69% · #1537 in NA
Last wipe
41d ago
biweekly schedule
Next wipe
20h
Thu 29 Oct, 11:09 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,432 of all ranked servers, the top 69%, and #1537 in NA, on player hours over the last seven days.
- Its current map went up 41d ago; the next wipe is expected Thursday 29 October, 11:09 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on [US] Rust & Ruin | Max 4 | PvPvE | Events |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 11:09 UTC, in 20h. Its biweekly schedule tag · low confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 20h | Thu 29 Oct, 11:09 UTC | Own schedule |
| 8d 4h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 20h | Thu 12 Nov, 11:09 UTC | Own schedule |
| 28d 20h | Thu 26 Nov, 11:09 UTC | Own schedule |
| 36d 4h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 20h | Thu 10 Dec, 11:09 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:09 UTC41d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [US] Rust & Ruin | Max 4 | PvPvE | Events |
3500 · seed 606376677
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 606376677 |
8. Server characteristics
Table 4: Characteristics of [US] Rust & Ruin | Max 4 | PvPvE | Events |
What the server publishes and what was recorded
| Address | 141.11.104.104:28020 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | biweekly |
| Last wipe | 17 Sep 2026, 11:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
THE RUST & RUIN RUST - MAX 4 PLAYERS PvE | PVP • 2X RATES • RAID BASES • EVENTS A balanced 2X PvE | PVP Rust experience with custom content, quality-of-life features, and plenty of activities to keep you busy. SERVER FEATURES - 2X Gather Rates - PvE | PVP Gameplay - Teleport to Peaceful Town & Bandit Camp - Kits - Raid Bases - Convoy Events - Custom Loot & Events WIPE SCHEDULE: Every other Thursday — 7:00 AM EST JOIN THE COMMUNITY Discord: https://discord.gg/SajsXyuMT2 Shop: https://rust-ruin.tebex.store/
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 11 / 140 |
| The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge | NA · quad · 5x · biweekly · 9 on average | 4 / 100 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 4 / 50 |
| GOBLINGAMING | 5X PVE | NOOB FRIENDLY | NA · quad · 5x · biweekly · 4 on average | 2 / 40 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 1 / 50 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 131 / 2000 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [US] Rust & Ruin | Max 4 | PvPvE | Events |: what is it?
As its schedule cannot be confirmed from the few wipes of [US] Rust & Ruin | Max 4 | PvPvE | Events | on record, the prediction follows its tag. Thursday 29 October at 11:09 UTC is the date of its next wipe. The present world dates from 41 days 3 hours. The tags list a fortnightly wipe schedule.
On [US] Rust & Ruin | Max 4 | PvPvE | Events |, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of [US] Rust & Ruin | Max 4 | PvPvE | Events |?
This release records [US] Rust & Ruin | Max 4 | PvPvE | Events | as online. By its own reported uptime, it restarted about 23 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of [US] Rust & Ruin | Max 4 | PvPvE | Events | show?
Average server fps over the last 48 hours was 219, with a low of 219. The world carried up to 66,813 entities, including buildings, deployables and all else. The peak memory use recorded was 2,531 MB. Players feel low fps and a rising entity count as lag.
Which location does [US] Rust & Ruin | Max 4 | PvPvE | Events | run from?
In North America [US] Rust & Ruin | Max 4 | PvPvE | Events | lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 141.11.104.104:28020 it is addressed.
On which Rust version does [US] Rust & Ruin | Max 4 | PvPvE | Events | operate?
This release lists [US] Rust & Ruin | Max 4 | PvPvE | Events | on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
[US] Rust & Ruin | Max 4 | PvPvE | Events | stands at 0 players from 100 slots in this release. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is [US] Rust & Ruin | Max 4 | PvPvE | Events | placed?
On player hours over the last seven days [US] Rust & Ruin | Max 4 | PvPvE | Events | stands at #15,432, #1,537 in North America, in the top 69% of ranked servers. Within quad servers this release ranks it #626.
Lists and tags
Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | appear among the Rust Census lists and filters?
Included in these Rust Census lists is [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
What is meant by each tag shown on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
These are the tags [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for [US] Rust & Ruin | Max 4 | PvPvE | Events |?
[US] Rust & Ruin | Max 4 | PvPvE | Events | runs a procedural map of size 3,500 with seed 606376677, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On [US] Rust & Ruin | Max 4 | PvPvE | Events |, what rules and settings are in force?
The name of [US] Rust & Ruin | Max 4 | PvPvE | Events | carries no gather rate. A limit of 4 players applies to groups (quad). It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join [US] Rust & Ruin | Max 4 | PvPvE | Events |?
You can open the console in Rust with F1 and enter client.connect 141.11.104.104:28020; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
