Statistical profileOnline
<color=#FF0000>MTL</color> <color=#00FFFF>3x</color>
140.235.72.38:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:34 UTC3d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>
What the server publishes and what was recorded
| Address | 140.235.72.38:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 18:34 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 3x | No BPs | Mondays | EU · groups of 16+ · 3x · weekly · 389 on average | 475 / 500 |
| Vital Rust - EU Mondays | 3x | No BPs | EU · groups of 14+ · 3x · weekly · 179 on average | 202 / 200 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 128 on average | 111 / 120 |
| HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 31 / 100 |
| FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 | groups of 30+ · 3x · weekly · 113 on average | 120 / 350 |
| AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 105 on average | 13 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> wipe, and how often?
The rhythm of <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 16 hours ago.
What should you expect on wipe day at <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>, and is it online now?
<color=#FF0000>MTL</color> <color=#00FFFF>3x</color> is online at the time of this release. 71 of 72 hours on across the last 3 full days gives an uptime of 99%. It was first seen by Rust Census on 25 October 2026.
Which location does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> run from?
No region is published by <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>. Rust Census does not look up where the machine stands; it shows where a server says it is. At 140.235.72.38:28015 it is addressed.
On which Rust version does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> operate?
The version in use on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> carry?
<color=#FF0000>MTL</color> <color=#00FFFF>3x</color> stands at 0 players from 100 slots in this release. Averaged across seven days, the count is 0 players.
How does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> compare with other servers in the rankings?
For seven-day player hours, <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> is ranked #15,338, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?
The Rust Census lists that <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> fits are: 3x Rust servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
Which meanings do the tags on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> carry?
These are the tags <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?
A procedural map runs on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>, generated by the game.
How is <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> configured, and what rules does it keep?
A gather rate of 3x is recorded for <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?
Enter client.connect 140.235.72.38:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.