Statistical profileOffline
Happy & Cole's Rust Server
140.177.102.88:28015 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Happy & Cole's Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Happy & Cole's Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Happy & Cole's Rust Server
What the server publishes and what was recorded
| Address | 140.177.102.88:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 20:58 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 187 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 261 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 695 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 41 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 780 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 635 / 725 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Happy & Cole's Rust Server: what is it?
Too few wipes of Happy & Cole's Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 1 hours have passed since this world was made.
About the server
How reliable is Happy & Cole's Rust Server, and is it online now?
Happy & Cole's Rust Server is offline at the time of this release; it was last seen 7 days 1 hours ago. 22 of 168 hours on across the last 7 full days gives an uptime of 13%. The first sighting of it by Rust Census was on 12 October 2026.
What location has been recorded for Happy & Cole's Rust Server?
No region is published by Happy & Cole's Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 140.177.102.88:28015 is its address.
What version of Rust has been recorded on Happy & Cole's Rust Server?
This release lists Happy & Cole's Rust Server on Rust network protocol 2634 and build 167584, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Happy & Cole's Rust Server carry?
Happy & Cole's Rust Server is offline at present; its last recording was 7 days 1 hours ago. This release gives a seven-day average of 0 players.
How does Happy & Cole's Rust Server compare with other servers in the rankings?
For seven-day player hours, Happy & Cole's Rust Server is ranked #15,268, placing it in the top 68% of all ranked servers.
Tags, lists
Where does Happy & Cole's Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include Happy & Cole's Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Happy & Cole's Rust Server carry?
These are the tags Happy & Cole's Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Happy & Cole's Rust Server?
The game generates the procedural map on Happy & Cole's Rust Server.
How is Happy & Cole's Rust Server configured, and what rules does it keep?
No gather rate is recorded for Happy & Cole's Rust Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Happy & Cole's Rust Server?
Enter client.connect 140.177.102.88:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167584 | Build Game build: 167584. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.