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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 83,965 players on 11,810 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Happy & Cole's Rust Server

140.177.102.88:28015 checked 7d ago

Release date
Next release
In five minutes (21:05 UTC)
Source
Live server queries
Server address
140.177.102.88:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,268

top 68%

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on Happy & Cole's Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Happy & Cole's Rust Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Happy & Cole's Rust Server

What the server publishes and what was recorded

Address140.177.102.88:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 20:58 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average187 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average261 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average695 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average41 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average780 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average635 / 725

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Happy & Cole's Rust Server: what is it?

Too few wipes of Happy & Cole's Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 1 hours have passed since this world was made.

About the server

How reliable is Happy & Cole's Rust Server, and is it online now?

Happy & Cole's Rust Server is offline at the time of this release; it was last seen 7 days 1 hours ago. 22 of 168 hours on across the last 7 full days gives an uptime of 13%. The first sighting of it by Rust Census was on 12 October 2026.

What location has been recorded for Happy & Cole's Rust Server?

No region is published by Happy & Cole's Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 140.177.102.88:28015 is its address.

What version of Rust has been recorded on Happy & Cole's Rust Server?

This release lists Happy & Cole's Rust Server on Rust network protocol 2634 and build 167584, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Happy & Cole's Rust Server carry?

Happy & Cole's Rust Server is offline at present; its last recording was 7 days 1 hours ago. This release gives a seven-day average of 0 players.

How does Happy & Cole's Rust Server compare with other servers in the rankings?

For seven-day player hours, Happy & Cole's Rust Server is ranked #15,268, placing it in the top 68% of all ranked servers.

Tags, lists

Where does Happy & Cole's Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include Happy & Cole's Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Happy & Cole's Rust Server carry?

These are the tags Happy & Cole's Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Happy & Cole's Rust Server?

The game generates the procedural map on Happy & Cole's Rust Server.

How is Happy & Cole's Rust Server configured, and what rules does it keep?

No gather rate is recorded for Happy & Cole's Rust Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Happy & Cole's Rust Server?

Enter client.connect 140.177.102.88:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build Game build: 167584.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.