Statistical profileOffline
OCOME's Rust PvE Server
14.9.224.64:28015 checked 7d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on OCOME's Rust PvE Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:19 UTC20d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of OCOME's Rust PvE Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of OCOME's Rust PvE Server
What the server publishes and what was recorded
| Address | 14.9.224.64:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 11:19 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 36 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 37 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 17 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 25 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 12 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 11 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does OCOME's Rust PvE Server wipe, and how often?
Too few wipes of OCOME's Rust PvE Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 8 hours.
What should you expect on wipe day at OCOME's Rust PvE Server?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of OCOME's Rust PvE Server?
Last seen 7 days 9 hours ago, OCOME's Rust PvE Server is offline in this release. A total of 1 of 168 hours were up over 7 full days, which is 1% of the time. The first sighting of it by Rust Census was on 22 September 2026.
In which location is OCOME's Rust PvE Server based?
No region is published by OCOME's Rust PvE Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 14.9.224.64:28015 is its address.
What version of Rust has been recorded on OCOME's Rust PvE Server?
The version in use on OCOME's Rust PvE Server is Rust network protocol 2634 and build 167231 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does OCOME's Rust PvE Server carry?
OCOME's Rust PvE Server is offline at present; its last recording was 7 days 9 hours ago. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is OCOME's Rust PvE Server placed?
The rank for OCOME's Rust PvE Server is #15,411 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry OCOME's Rust PvE Server?
The Rust Census lists that OCOME's Rust PvE Server fits are: Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
The tags on OCOME's Rust PvE Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): The server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger are the tags OCOME's Rust PvE Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for OCOME's Rust PvE Server?
The game generates the procedural map on OCOME's Rust PvE Server.
What settings and rules have been listed for OCOME's Rust PvE Server?
No gather rate is recorded for OCOME's Rust PvE Server in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to OCOME's Rust PvE Server?
Enter client.connect 14.9.224.64:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167231 | Build The server runs game build 167231. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.