Statistical profileOffline
Steve's Server
14.8.106.192:28015 checked 40d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,391
no region published
Last wipe
106d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,391 of all ranked servers, on player hours over the last seven days.
- Its current map went up 106d ago.
2. Players
Figure 1: Players on Steve's Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Steve's Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Steve's Server
What the server publishes and what was recorded
| Address | 14.8.106.192:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Jul 2026, 14:00 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 282 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 306 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 27 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 45 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 146 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Steve's Server?
With too few wipes of Steve's Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 106 days 19 hours have passed since this world was made.
Server record
How reliable is Steve's Server, and is it online now?
Steve's Server is offline at the time of this release; it was last seen 40 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 18 September 2026.
In which location is Steve's Server based?
A region is not published by Steve's Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 14.8.106.192:28015 is its address.
Which Rust version is Steve's Server running?
Rust network protocol 2631 and build 157753 on Windows is the version Steve's Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Steve's Server carry?
Steve's Server is offline at present; its last recording was 40 days 16 hours ago.
How does Steve's Server compare with other servers in the rankings?
The rank for Steve's Server is #15,391 on seven-day player hours, in the top – of ranked servers.
Tags, lists
Where does Steve's Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Steve's Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Steve's Server: what do they indicate?
Read by the game's server browser, Steve's Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2631 (Protocol): Your game must run protocol 2631 to join; cs157753 (Build): Build 157753 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Steve's Server?
A procedural map runs on Steve's Server, generated by the game.
What settings and rules have been listed for Steve's Server?
No gather rate is recorded for Steve's Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Steve's Server?
Enter client.connect 14.8.106.192:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2631,gmrust,cs157753,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2631 | Protocol Your game must run protocol 2631 to join. |
cs157753 | Build Build 157753 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.