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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,805 players on 11,809 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

SuperChicken Rust

14.203.94.98:28015 checked 9m ago

Release date
Next release
In five minutes (20:25 UTC)
Source
Live server queries
Server address
14.203.94.98:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

145d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 145d ago.

2. Players

Figure 1: Players on SuperChicken Rust

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304021:0006:0015:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SuperChicken Rust

5000 · seed 65133794

Map of SuperChicken Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed65133794
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of SuperChicken Rust

What the server publishes and what was recorded

Address14.203.94.98:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe5 Jun 2026, 04:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average377 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average137 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average160 / 300

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on SuperChicken Rust?

Too few wipes of SuperChicken Rust are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 145 days 16 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of SuperChicken Rust?

SuperChicken Rust is online at the time of this release. The uptime it reports puts the last restart at about 5 days 9 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of SuperChicken Rust show?

The figures for the last 48 hours give an average of 23 server fps and a minimum of 9. Buildings, deployables and everything else in the world took the entity count to 144,294. Up to 5,281 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is SuperChicken Rust based?

No region is published by SuperChicken Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. At 14.203.94.98:28015 it is addressed.

What version of Rust has been recorded on SuperChicken Rust?

Rust network protocol 2627 and build 153611 on Linux is the version SuperChicken Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for SuperChicken Rust?

The present count is 0 players on SuperChicken Rust, out of 20 slots. This release gives a seven-day average of 0 players.

How does SuperChicken Rust compare with other servers in the rankings?

The rank for SuperChicken Rust is #15,323 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does SuperChicken Rust appear among the Rust Census lists and filters?

These Rust Census lists include SuperChicken Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on SuperChicken Rust carry?

These are the tags SuperChicken Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2627 (Protocol): To connect, your game version must match protocol 2627; cs153611 (Build): The server runs game build 153611; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for SuperChicken Rust?

The procedural map on SuperChicken Rust is generated by the game, measures 5,000 and carries seed 65133794. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for SuperChicken Rust?

No gather rate is given in the name of SuperChicken Rust. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join SuperChicken Rust?

Enter client.connect 14.203.94.98:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players The server holds 20 slots.
ts8Group limit This is the game default: 8 to a team.
v2627Protocol To connect, your game version must match protocol 2627.
cs153611Build The server runs game build 153611.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.