Statistical profileOnline
[AU] All-Star Rust 2x
OC 14.201.22.45:28015 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,607
top 66% · #172 in OC
Last wipe
26d ago
monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,607 of all ranked servers, the top 66%, and #172 in OC, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [AU] All-Star Rust 2x
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [AU] All-Star Rust 2x
4500 · seed 2119410940
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 2119410940 |
8. Server characteristics
Table 3: Characteristics of [AU] All-Star Rust 2x
What the server publishes and what was recorded
| Address | 14.201.22.45:28015 |
|---|---|
| Region | OC |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:53 UTC |
| Hostname | 91169420.xyz |
| First seen | 20 Oct 2026 |
9. Operator
Hostname91169420.xyz
Table 4: Other servers of this operator
The busiest servers publishing a 91169420.xyz hostname
| Server | Status | Players |
|---|---|---|
| [AU] All-Star Rust | Offline | 0 / 100 |
| [AU] All-Star Rust 2x | Offline | 0 / 100 |
3 servers publish a 91169420.xyz hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Doubled (Halved?) Rust Experience - Large Map Size: 4500. - 2x (nodes, smelt, scrap, loot). - Custom loot tables (no junk). - Giant Excavator ✓. - Train Yard ✓. - Map & BP Wipe: Monthly (First Thursday 7PM UK Time / 4AM Friday East Australia). - Server Daily Reboot: 4:45am AEST/AEDT. - Contact: discord.gg/727U5r3FCb ♡
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] Winterust - 2x Monthly | OC · groups of 16+ · 2x · monthly · 8 on average | 5 / 75 |
| [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) | OC · groups of 8+ · 2x · monthly · 1 on average | 2 / 100 |
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 79 on average | 3 / 75 |
| [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 9 on average | 1 / 100 |
| [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 4 on average | 1 / 100 |
| [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded | OC · groups of 8+ · 3x · monthly · 3 on average | 2 / 50 |
12. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [AU] All-Star Rust 2x?
From the force wipe, the next wipe of [AU] All-Star Rust 2x is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days 6 hours ago. A monthly wipe schedule is published in its tags.
About the server
How reliable is [AU] All-Star Rust 2x, and is it online now?
This release records [AU] All-Star Rust 2x as online. The uptime it reports puts the last restart at about 6 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 20 October 2026.
What does the performance record of [AU] All-Star Rust 2x show?
The figures for the last 48 hours give an average of 133 server fps and a minimum of 99. Buildings, deployables and everything else in the world took the entity count to 110,581. Memory use reached 3,390 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [AU] All-Star Rust 2x?
With its OC tag, [AU] All-Star Rust 2x lists itself in Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 14.201.22.45:28015 it is addressed.
Which Rust version is [AU] All-Star Rust 2x running?
Rust network protocol 2635 and build 168909 on Linux is the version [AU] All-Star Rust 2x runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for [AU] All-Star Rust 2x?
[AU] All-Star Rust 2x stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 1.
What position does [AU] All-Star Rust 2x hold in the server rankings?
On player hours over the last seven days [AU] All-Star Rust 2x stands at #14,607, #172 in Oceania, in the top 66% of ranked servers.
Tag details
Which Rust Census filters and lists cover [AU] All-Star Rust 2x?
The Rust Census lists that [AU] All-Star Rust 2x fits are: Rust 2x servers, counted, Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Who is listed as the operator of [AU] All-Star Rust 2x?
A 91169420.xyz hostname is published by [AU] All-Star Rust 2x and by 2 other servers we track, so the same operator most likely runs them.
Which meanings do the tags on [AU] All-Star Rust 2x carry?
Read by the game's server browser, [AU] All-Star Rust 2x publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on [AU] All-Star Rust 2x?
[AU] All-Star Rust 2x runs a procedural map of size 4,500 with seed 2119410940, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is [AU] All-Star Rust 2x configured, and what rules does it keep?
[AU] All-Star Rust 2x carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join [AU] All-Star Rust 2x?
You can open the console in Rust with F1 and enter client.connect 14.201.22.45:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/727U5r3FCb.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
OC | Oceania The server browser files this server under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
