Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,963 players on 11,808 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerNameC

14.20.132.17:28015 checked 46d ago

Release date
Next release
In five minutes (16:14 UTC)
Source
Live server queries
Server address
14.20.132.17:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,187

no region published

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,187 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 46d ago.

2. Players

Figure 1: Players on ServerNameC

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ServerNameC

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerNameC

What the server publishes and what was recorded

Address14.20.132.17:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 16:06 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average188 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average253 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average681 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average39 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average768 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average636 / 725

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for ServerNameC: what is it?

With too few wipes of ServerNameC on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 46 days 6 hours.

Server record

Is ServerNameC up, and how well has it held up?

Last seen 46 days 5 hours ago, ServerNameC is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is ServerNameC based?

A region is not published by ServerNameC. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 14.20.132.17:28015 is its address.

What version of Rust has been recorded on ServerNameC?

Rust network protocol 2633 and build 163794 on Windows is the version ServerNameC runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on ServerNameC?

The last count for ServerNameC was 46 days 5 hours ago; it is offline at present.

How does ServerNameC compare with other servers in the rankings?

The rank for ServerNameC is #15,187 on seven-day player hours, in the top – of ranked servers.

Tag details

Which Rust Census filters and lists cover ServerNameC?

The Rust Census lists that ServerNameC fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on ServerNameC?

These are the tags ServerNameC publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on ServerNameC?

A procedural map runs on ServerNameC, generated by the game.

What settings and rules have been listed for ServerNameC?

The name of ServerNameC carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to ServerNameC?

You can open the console in Rust with F1 and enter client.connect 14.20.132.17:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Game build: 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.