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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,162 players on 11,632 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

666

14.153.68.177:28015 checked 41d ago

monthly wipes moddedoxidepvesoftcore
Release date
Next release
In five minutes (12:46 UTC)
Source
Live server queries
Server address
14.153.68.177:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,304

no region published

Last wipe

42d ago

monthly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,304 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 42d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on 666

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 10hThu 5 Nov, 19:00 UTCForce wipe FW
35d 10hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 07:55 UTC42d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 666

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of 666

What the server publishes and what was recorded

Address14.153.68.177:28015
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe17 Sep 2026, 07:55 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 34 on average33 / 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 24 on average2 / 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average26 / 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 17 on average24 / 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 14 on average19 / 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 13 on average17 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does 666 wipe, and how often?

A monthly force wipe is the sole occasion on which 666 wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 42 days ago. The tags list a wipe schedule of one month.

How is wipe day run on 666?

Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Server record

How reliable is 666, and is it online now?

666 is offline at the time of this release; it was last seen 41 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 16 September 2026.

Which location does 666 run from?

A region is not published by 666. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 14.153.68.177:28015 it is addressed.

What version of Rust has been recorded on 666?

This release lists 666 on Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for 666?

The last count for 666 was 41 days 19 hours ago; it is offline at present.

What position does 666 hold in the server rankings?

The rank for 666 is #13,304 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Which Rust Census filters and lists cover 666?

Included in these Rust Census lists is 666: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on 666?

These are the tags 666 publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode applies; on death you keep part of your inventory; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for 666?

666 runs a procedural map, which the game generates.

How is 666 configured, and what rules does it keep?

No gather rate is given in the name of 666. The group cap stands at 8 players, the default for the game. It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join 666?

Enter client.connect 14.153.68.177:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,^m,^s,^p,gmvanilla,cs163794,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build The server runs game build 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^sSoftcore Facepunch's softcore mode applies; on death you keep part of your inventory.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.