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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,781 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Server

14.11.20.64:28015 checked 41d ago

Release date
Next release
In five minutes (05:13 UTC)
Source
Live server queries
Server address
14.11.20.64:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,349

no region published

Last wipe

42d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,349 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 42d ago.

2. Players

Figure 1: Players on Local Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.9 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 08:25 UTC42d ago 1 – running 1
Mon 14 Sep, 11:07 UTC44d ago 1 – 1.9 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Server

What the server publishes and what was recorded

Address14.11.20.64:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 08:25 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average198 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average29 / 225

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Local Server: what is it?

Too few wipes of Local Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 42 days 17 hours.

On Local Server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is Local Server, and is it online now?

The latest count records Local Server as offline, last seen 41 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 14 September 2026.

In which location is Local Server based?

No region is given by Local Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 14.11.20.64:28015 is its address.

What version of Rust has been recorded on Local Server?

The version in use on Local Server is Rust network protocol 2633 and build 163794 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Local Server?

At this release Local Server is offline, having last been seen 41 days 20 hours ago.

What position does Local Server hold in the server rankings?

For seven-day player hours, Local Server is ranked #13,349, placing it in the top – of all ranked servers.

Tags, lists

Where does Local Server appear among the Rust Census lists and filters?

The Rust Census lists that Local Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Local Server?

These are the tags Local Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Local Server?

The game generates the procedural map on Local Server.

On Local Server, what rules and settings are in force?

No gather rate is given in the name of Local Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Local Server?

Enter client.connect 14.11.20.64:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.