Statistical profileOffline
[LAN] NVRIN Build (creative)
14.10.161.128:28015 checked 43d ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,479
no region published
Last wipe
50d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- It ranks #15,479 of all ranked servers, on player hours over the last seven days.
- Its current map went up 50d ago.
2. Players
Figure 1: Players on [LAN] NVRIN Build (creative)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 8 Sep, 15:00 UTC50d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [LAN] NVRIN Build (creative)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [LAN] NVRIN Build (creative)
What the server publishes and what was recorded
| Address | 14.10.161.128:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Sep 2026, 14:51 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 87 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 39 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 84 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 2 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 21 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 31 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [LAN] NVRIN Build (creative): what is it?
With too few wipes of [LAN] NVRIN Build (creative) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 50 days 18 hours have passed since this world was made.
Server record
How reliable is [LAN] NVRIN Build (creative), and is it online now?
[LAN] NVRIN Build (creative) is offline at the time of this release; it was last seen 43 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
What location has been recorded for [LAN] NVRIN Build (creative)?
No region is published by [LAN] NVRIN Build (creative). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 14.10.161.128:28015 is its address.
On which Rust version does [LAN] NVRIN Build (creative) operate?
This release lists [LAN] NVRIN Build (creative) on Rust network protocol 2633 and build 163794, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on [LAN] NVRIN Build (creative)?
[LAN] NVRIN Build (creative) is offline at present; its last recording was 43 days 3 hours ago.
In the rankings of Rust servers, where is [LAN] NVRIN Build (creative) placed?
The rank for [LAN] NVRIN Build (creative) is #15,479 on seven-day player hours, in the top – of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [LAN] NVRIN Build (creative)?
These Rust Census lists include [LAN] NVRIN Build (creative): Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [LAN] NVRIN Build (creative) carry?
These are the tags [LAN] NVRIN Build (creative) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for [LAN] NVRIN Build (creative)?
[LAN] NVRIN Build (creative) runs a procedural map, which the game generates.
How is [LAN] NVRIN Build (creative) configured, and what rules does it keep?
No gather rate is recorded for [LAN] NVRIN Build (creative) in its name. The group cap stands at 8 players, the default for the game. build & creative is the game mode recorded, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join [LAN] NVRIN Build (creative)?
Enter client.connect 14.10.161.128:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2633,^c,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.