Statistical profileOffline
LinuxGSM rebuilt parity test
14.1.89.24:28125 checked 18d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,863 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on LinuxGSM rebuilt parity test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LinuxGSM rebuilt parity test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LinuxGSM rebuilt parity test
What the server publishes and what was recorded
| Address | 14.1.89.24:28125 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 09:22 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 577 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 73 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 290 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 114 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 120 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on LinuxGSM rebuilt parity test?
The rhythm of LinuxGSM rebuilt parity test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 18 days 13 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of LinuxGSM rebuilt parity test?
LinuxGSM rebuilt parity test is offline at the time of this release; it was last seen 18 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 9 October 2026.
What location has been recorded for LinuxGSM rebuilt parity test?
No region is given by LinuxGSM rebuilt parity test. Rust Census does not look up where the machine stands; it shows where a server says it is. 14.1.89.24:28125 is its address.
On which Rust version does LinuxGSM rebuilt parity test operate?
This release lists LinuxGSM rebuilt parity test on Rust network protocol 2634 and build 167231, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on LinuxGSM rebuilt parity test?
At this release LinuxGSM rebuilt parity test is offline, having last been seen 18 days 8 hours ago.
In the rankings of Rust servers, where is LinuxGSM rebuilt parity test placed?
The rank for LinuxGSM rebuilt parity test is #15,863 on seven-day player hours, in the top 72% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover LinuxGSM rebuilt parity test?
Included in these Rust Census lists is LinuxGSM rebuilt parity test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on LinuxGSM rebuilt parity test: what do they indicate?
gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags LinuxGSM rebuilt parity test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for LinuxGSM rebuilt parity test?
A procedural map runs on LinuxGSM rebuilt parity test, generated by the game.
How is LinuxGSM rebuilt parity test configured, and what rules does it keep?
No gather rate is recorded for LinuxGSM rebuilt parity test in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join LinuxGSM rebuilt parity test?
Enter client.connect 14.1.89.24:28125 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build The server runs game build 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.